How to make Ground Units appear to fly???

ertaboy356b

Old School Gamer
Reaction score
86
How to make Ground Units appear to fly???

More like a flying unit collides with ground units...
 

PurgeandFire

zxcvmkgdfg
Reaction score
509
Object editor field:
Code:
(Art or Stats or Movement or whatever)
Minimum Flying Height - <Height>
Maximum Flying Height - <Height>
Movement Type - Fly

I hope this helps! :D
 

ertaboy356b

Old School Gamer
Reaction score
86
Tried this already few times, but it seems it doesn't collide with the ground....

The best example that I could give is, Twin Head Dragon.... It appears to have a flying height but in the same time, it collides with ground units such as towers, creeps, cliffs and other units....
 

PurgeandFire

zxcvmkgdfg
Reaction score
509
I guess you could remove the "Fly" movement type and set it to foot or whatever and it should work. :D
 

ertaboy356b

Old School Gamer
Reaction score
86
If you set the fly into foot with a flying height for example, 700... The game will show that the flying height is set to 0... Thus making flying unit appear to be burried underground....
 
P

posom2

Guest
Instead of fly at it's movement type change it to hover. I THINK that solves it, though I could be wrong.
 

dragonhord

Knowledge is true opinion. - Plato
Reaction score
82
All you have to do is set its movement type to hover and then set its height to what you want... It cant fly over anything but it looks like its flying.
 
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