make a trigger that runs periodically like every second, then make a unit group variable and set that to check every ally unit within x range. Then just run a unit group loop and order the hero to use holy light on the picked unit.
right this doesnt matter...just the skill you based it off...means its impossible to have 2 spell with the same base (sure there are ways but for now its impossible^.~)...
you also could name the spell like this
V
V
V
safbuweq35228zt48zv38vu42378th
wouldnt change anything...besides its unreadable^^
Ok found but about custom script problem
me set variables
Trigger:
Actions
Set point = position of unit
Set team = unit withn 800 range of point
Ater that i do all trigger until the custom script there
then i do this
Trigger:
Actions
Custom Script = call RemoveLocation(udg_point)
Custom Script: call DestroyGroup(udg_team)
Then when i save the map it will jumnp out somethings it say custom script wrong or what then it will show the full jass and contain with 2 wrong line
and show me and the map cannot be start how
It'll be good practice at least, I did a bunch of practice boards the last few weeks but that's a bit different than actual repair. It's pretty obvious what's going on with those, so it's not very hard to trace the leads, and they aren't designed with faults so
Site is peaking on traffic for the recipes - Sundays are always the big days and we are 200 plus unique visitors an hour right now and it will be like that probably be around 3000 total on the site all day maybe more if Google desires it LOL
Anyway I have a power bench that I don't actually know how to use, but I'm assuming I can take the battery out and power it directly from that to see if any of them turn on.
If you had kids like me that grew up in that era you could just go to your closet and fish out one of the cords from the cord bag. I bet I have everyone of those cord connectors plus some