# how to trigger on a crit?

#### Po0gles

##### New Member
there goes my next question . . .
i wanted to know what to do if i want to trigger something on a crit means when i crit i want something to happen . but i dont know how to create a crit-trigger could someone explain ?

#### KaerfNomekop

##### Swim, fishies. Swim through the veil of steel.
The event of the trigger depends on what you want to crit for. Then use a Random Integer with a large range, and check it against a smaller range of values for the chance.

#### chukky-jr

##### Member
wait i don't seem to understand, he is asking for crit-trigger of effect that triggers when crit procs?

#### cleeezzz

^effect on crit

you basically cannot unless you trigger your crits

#### Po0gles

##### New Member
wait i don't seem to understand, he is asking for crit-trigger of effect that triggers when crit procs?
yes that means IF the crit procs i want something to happen when the crit procs , i will decide by myself what to do then but the question is HOW i do something when crit procs .. sorry i cant express it good my english is bad . .

#### Po0gles

##### New Member
The event of the trigger depends on what you want to crit for. Then use a Random Integer with a large range, and check it against a smaller range of values for the chance.
sry you may be right but i dont understand . . my english is bad and i dont know very much about world editor . .

#### KaerfNomekop

##### Swim, fishies. Swim through the veil of steel.
If you want to do extra stuff when a crit procs, you still need to trigger it. There's no way to simply detect when it will proc.

#### Po0gles

##### New Member
If you want to do extra stuff when a crit procs, you still need to trigger it. There's no way to simply detect when it will proc.
how do i trigger it? because usually if i want to trigger spells i just make "a unit starts casting an abillity " but crit is a passive do i have to use "a unit starts the effect of an abillity" ?

#### cleeezzz

look up some damage detection systems and go from there. or learn how to use the event, <Specific Unit> takes damage, which is the same thing

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