I need help with terrain

Tom_Kazansky

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I just made this terrain, for my AOS map, and I need your opinions about it:

newterrain.jpg


and with some legends:

terrainwithhighlight.jpg


my current problem: I don't know how to make the lanes visible :(
anyone has suggestions for this? :)

also, how can I improve this terrain? :D

heh, if you think you can help, I will PM the map :p
 

KaerfNomekop

Swim, fishies. Swim through the veil of steel.
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They seem quite visible now. You could use doodads to line the sides of the path, or maybe change the terrain of the paths to a fixed type.
 

inevit4ble

Well-Known Member
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I believe that's just altering the terrain. It won't give sight to your heroes or is that what you wanted?

You need to use something that gives your heroes sight, something like dummy units or thereabouts

PS. Looks good through :D
 

KaerfNomekop

Swim, fishies. Swim through the veil of steel.
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Ideally half of the path ought to be Blight. That's what I think.
 

inevit4ble

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Ideally half of the path ought to be Blight. That's what I think.
For what reason? Can you set sight per terrain?

I disagree if its just for looks. I quite enjoy its vibe
 

Tom_Kazansky

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my partner said the lanes are not visible (or not clear enough) so I guess I have to add something :/

also, I only need the top base to be blight-ed, not necessary make half of the path blight or you think blight would make the path visible? :confused:

the Dark Grass really make the lanes visible but, you know, it's kinda ruin the... feel/vibe (ermm... I don't know the exact word here :( ), I prefer not to add them
 

inevit4ble

Well-Known Member
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Use other props like more doodads to kind of depict where the path is cause it does just look like a bunch of islands. I had to look at the second picture to see where you would run. And then maybe doing something with Blight might be a good idea?
 

Tom_Kazansky

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make the top half blight is ok, I guess

but for the bottom, I don't know what doodad should I use, there isn't any notice-able props to put on the map :(
so I try "Small Brick" tile, here is the result:

newterrain3.jpg


is it better?
 

inevit4ble

Well-Known Member
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Ye that is better but a little more I reckon but don't do TOO much. It might spoil it.

I like to use braziers (fire thingys)
 

inevit4ble

Well-Known Member
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Ye that is better but a little more I reckon but don't do TOO much. It might spoil it.

I like to use braziers (fire thingys)
 

Tom_Kazansky

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I didn't know I can have invisible doodad that show up on the minimap, I added some, then:

newminimap.png


better, right? :)
 

djb4cc1o94

TH.net Regular
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Dude, dont change the map terrain or add any doodas, i like it, just create a new trigger wich will signal the lanes for X seconds with two different colors,
just as i did in my AoS map if u need explain or i need to show you just tell ;)
 

Tom_Kazansky

--- wraith it ! ---
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157
ok, one more thing: how is that compare to this:

oldterrain.jpg


laning:

oldterrain2.jpg


my old terrain, the lanes are clearly visible (I guess). However, it's too squarish, no? so I don't like it very much.
 

NoobImbaPro

You can change this now in User CP.
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60
The first terrain was way better than this, this very SQUARISH !
People might not like long straight roads.
 

KaerfNomekop

Swim, fishies. Swim through the veil of steel.
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Perfectly straight lanes never look good unless you take a lot of time decorating them. I preferred the older one.
 
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