I
Inkursus
Guest
I'm trying to make an ability for a hero, and I'm having a lot of problems with it. The ability will cause the hero to "mimic" another hero and turn into the target hero for a set amount of time, like 20 seconds (for example, if mimic was used on a paladin, the hero would turn into a paladin). From my knowledge, there's no base ability similiar to this that I cna copy, so I tried using triggers.
Basically what I have now is a trigger set up that recognizes the ability being cast, and then creates the target hero type unit at the casting unit. It then moves the casting unit off-map. After 20 seconds, it removes the created unit and moves the original hero back. This however, does not work well. It is very buggy, often doesn't work, and looks very messy. Though the "replace unit" effect would work better, the original hero loses all abilities and levels.
Does anyone have any ideas on how I can get this working?
Basically what I have now is a trigger set up that recognizes the ability being cast, and then creates the target hero type unit at the casting unit. It then moves the casting unit off-map. After 20 seconds, it removes the created unit and moves the original hero back. This however, does not work well. It is very buggy, often doesn't work, and looks very messy. Though the "replace unit" effect would work better, the original hero loses all abilities and levels.
Does anyone have any ideas on how I can get this working?


