R
SPAWN TRIGGER
Events - Every (Time) Seconds of game time.
Conditions - none
Actions - create (number) (unit)s at (center of (region1)) facing (default building degrees)
MOVE1 TRIGGER
Events - A unit enters (region1)
Conditions - (unit-type) of (triggering unit) equal to (unit in spawn trigger)
Actions - order (triggering unit) to move to (region2)
MOVE2 TRIGGER
Events - A unit enters (region2)
Conditions - (unit-type) of (triggering unit) equal to (unit in spawn trigger)
Actions - order (triggering unit) to move to (region3)