icon importing time consuming

emjlr3

Change can be a good thing
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This may sound silly, but when importing many icons at once, like upwards of 25+, it becomes very time consuming to after importing the files, having to change each one (50, both the BTN and DISBTN) to the directory that you put them in in the warcraft III folder in order to see them w/o restarting the world editor, so....

is there a way for you to have it automatically import them into the map into a certain directory w/o having to go back and change the directories of each, also if you just leave them as the default ddirectories, not changing them to

ReplaceableTextures\CommandButtons\
and
ReplaceableTextures\CommandButtonsDisabled\

in the world editor, do they both still work in the map but you just cant see them in the editor w/o restarting it or what, because that would take out the process of going and renaming all the directories in the map as well.

thnx for the help!
 
also if you just leave them as the default ddirectories, not changing them to

ReplaceableTextures\CommandButtons\
and
ReplaceableTextures\CommandButtonsDisabled\

If you put that as the path, ur icon won't show up, it won't even show up in the game.

You have to put the right file name for it, its not that hard or time consumming.
 
I know what to do with icons, I have many many many custom ones in my map that work perfectly, i was just trying to get around having to go through and individually changing each ones file path in the map itself, that is all
 
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