Icon Request Thread

perkeyone

something clever
Reaction score
71
i figure this is the best place to ask
and i am assuming that you guys are using the iconborderpack

what layers are used in conjunction with eachother for each type of icon?
the layers i have are

attack type w/ upgrade -
attack type -
disbtn -
autocast -
pasbtn -
btn -
normal border -
passive border -

to clarify my question
if i am making a passive icon do i need to use the "pasbtn" and "passive border" layers?
if i am making an autocast icon do i use "btn" or "pasbtn" and which border?
etc
 

perkeyone

something clever
Reaction score
71
which of these looks like it was done correctly?
4.jpg

1st has btn
2nd has btn, normal border
3rd has btn, passive border
4th has btn, normal border, passive border
 

Lyle.

New Member
Reaction score
32
I made a second version but it is a bit messy, if you have time could you fix it? Thanks in advanced. It's up to you though, if you don't have time or don't want to fix it please don't :)

a28e6b8d.jpg

Please don't worry about me :p, I'm more than willing to take as long as needed to give you what you want.
Yours helped give me some inspiration :)

Will any of these work?

DNAStrike1.png
DNAStrike3.png
DNAStrike4.png
DNAStrike6.png
DNAStrike5.png
 

BRUTAL

I'm working
Reaction score
118
Description:
i need like..14 ish icons.
i have 3 types of tomes, and 5 different kinds for each one. so theres 15 tomes.
Agi+2 Str+2 Int+2
Agi+5 Str+5 Int+5
Agi+11 Str+11 Int+11
Agi+24 Str+24 Int+24
Agi+65 Str+65 Int+65

and they all have that plain blue tome icon
so, i want green tomes for agi, red tomes for str, and blue for int (so, wont need colour editing)
but i want each kind of tome for the tome type to progressively look better and like more powerful, so like add whatever to it to make it look better; writing, aura, idc be creative

example: for int tomes theyd all be the regular blue. youd leave the +2 tome normal. for the +5 there could be a small aura or something around it. for the +11 there could be a better aura and so on.
and that would apply to all 3 types of tomes, just different colours
: o
i know 14 is alot, but i can wait lol

Artist: GooS
Borders:Just regular btn and disbtn icons
 

CaptDeath

New Member
Reaction score
103
--edit--
Pm when this is done lol long wait :(
--end edit--
Sword
Image:INV_1H_Auchindoun_01.png

Code:
Sword like request
Ok another request
Description: i need a sword with souls around it a very bad ass sword maybe a lil gleam also
Borders:btn and disbtn
Artist:Any
Images: this with litle skulls flying every which way[souls]
Code:
Spell book
Description: i need a Spell Book with a similar souls effect around it a very bad ass book a skull on top is nice
Borders:btn and disbtn
Artist:Any
Images:Dont have any
 

kingbdogz

The Edge of Eternity is upon us.
Reaction score
125
Please don't worry about me :p, I'm more than willing to take as long as needed to give you what you want.
Yours helped give me some inspiration :)

Will any of these work?

DNAStrike1.png
DNAStrike3.png
DNAStrike4.png
DNAStrike6.png
DNAStrike5.png

I like the third one the best but could you perhaps make small multi coloured sparks coming out of the tips of his hand, thanks in advanced.
 

Lyle.

New Member
Reaction score
32
i figure this is the best place to ask
and i am assuming that you guys are using the iconborderpack

what layers are used in conjunction with eachother for each type of icon?
the layers i have are

attack type w/ upgrade -
attack type -
disbtn -
autocast -
pasbtn -
btn -
normal border -
passive border -

to clarify my question
if i am making a passive icon do i need to use the "pasbtn" and "passive border" layers?
if i am making an autocast icon do i use "btn" or "pasbtn" and which border?
etc
Well those some of those layers are used together.

Here's which layers I would use to create icons:
Active(BTN) - <BTN> <Normal Border>
Disabled(DISBTN) - <DISBTN>
Passive(PAS) - <Passive Border>
Autocast(BTN) - <Autocast> <Passive Border>
Attack Type w/ upgrade - <Attack Type w/ upgrade>
Attack Type - <Attack Type>


Not 100% on these, but that's what I would use.
 

Lyle.

New Member
Reaction score
32

I know there's an icon for this already, but it sucks.

I touched it up a little bit, is that any better or do you want it redone?
DreamEater.png




**Ya I just triple posted... sorry I lose track when I'm filling out requests -.-
 

Lyle.

New Member
Reaction score
32
Hey can i request another icon please? Should be pretty simple.

* Description:A beer - gut, cartoonish prefreably.
* Borders:Make it a passive spell please.
* Artist:No one particular.
* Images: I think most people no wat a beer gut looks like? google it if u must.

Also : can i have these 3 versions of it
disabled
passive
research (just normal with border.)

THANKS +REP

Will this work?:
BeerGut.png


@kingbdogz- Thanks :banghead:

P.S. lindenkron, I think you are lost in translation. Google beer gut :p
 

Attachments

  • troyboy.zip
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perkeyone

something clever
Reaction score
71
Well those some of those layers are used together.

Here's which layers I would use to create icons:
Active(BTN) - <BTN> <Normal Border>
Disabled(DISBTN) - <DISBTN>
Passive(PAS) - <Passive Border>
Autocast(BTN) - <Autocast> <Passive Border>
Attack Type w/ upgrade - <Attack Type w/ upgrade>
Attack Type - <Attack Type>


Not 100% on these, but that's what I would use.

thanks ill keep that in mind

i wish i could make stuff from scratch like you guys do so far all ive done is make recolors and change icon types


firemix.png
watermix.png
windmix.png
darkmix.png
lightmix.png

INV_Elemental_Primal_Fire2.png
INV_Elemental_Primal_Water2.png
INV_Elemental_Primal_Air2.png
INV_Elemental_Primal_Shadow2.png
INV_Elemental_Mote_Nether2.png


these are ones i made for my map so far
and as you can tell they are all minor edits of existing icons
 
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