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DUCynicalOne
Guest
Dialog buttons .. WOW, T_T This stuff = mad hard
Code:
Events - A unit gains a level.
Conditions - ((Triggering unit) is a hero) equal to True
Actions -
Dialog - Show StatPoints for (Owner of (Leveling Hero))
Dialog - Change the title of StatPoints to Stat Points
Dialog - Create a dialog button for StatPoints labelled Force
Dialog - Create a dialog button for StatPoints labelled Agility
Dialog - Create a dialog button for StatPoints labelled Intellect
Code:
SatPoints - Dialog
Force - Dialog Button
Agility - Dialog Button
Intellect - Dialog Button
Whenever they click a (nonexistant -.-) button, it decreases lumber by 1.. when lumber reaches zero, it hides the dialog.. but its not working!! argh!! Help me if you can!!
Another dilemma I have.. I lost photoshop!!!!! I got a HORRIBLE virus and I had no choice but to reformat.. and I couldn't save ANYTHING
I failed to mention earlier (Not sure why
Code:
Events - Unit - A unit Finishes construction
Conditions - (Unit-type of (Constructed structure)) Equal to |CFFFF0303RaNdOm ToWeR|r
Actions - Unit - Kill (Constructed structure)
|CFFFF0303RaNdOm ToWeR|r is a Unit Type Array (w/ a value of 20, because theres 20 towers) Help me !! (Need to know how to make a random tower spawn)
My next post will have sum screenshots of my rpg ..


