Prometheus
Everything is mutable; nothing is sacred
- Reaction score
- 593
Catch2
Events
Unit - A unit Begins casting an ability
Conditions
(Ability being cast) Equal to Ensnare
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Item carried by (Casting unit) in slot 4) Equal to (Item carried by (Casting unit) of type Master Ball)
Then - Actions
Else - Actions
Events
Unit - A unit Begins casting an ability
Conditions
(Ability being cast) Equal to Ensnare
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Item carried by (Casting unit) in slot 4) Equal to (Item carried by (Casting unit) of type Master Ball)
Then - Actions
Else - Actions


