Will it desync if this is attempted?
If so, is there anyway to make it work?
If so, is there anyway to make it work?
JASS:
//Trying to show an image to a player...
function Test takes nothing returns nothing
local image Test_Dummy = //Image stuff...
call ShowImage(Test_Dummy, GetLocalPlayer() == Player(0))
call DestroyImage(Test_Dummy)
set Test_Dummy = null
endfunction