R
Ruination
Guest
I checked out the few posts on this I could find. I copied an ability based on immolation without the flames that I found. I changed the area of effect from 0 to 160. The flame on the caster returned. I changed it back to 0, and the flame was still there...wtf? Since then, I have continued to be boggled by these effects. There are no buffs, no art, and the aoe is 0. Why is my caster aflame??
The only consistent thing I've found is that I can change the buff and the effect on the caster will change. This leads me to believe I could make a dummy buff with no art effects and put that as the buff. This shouldn't be necessary though because like I said, I found a map someone posted and his custom immolation ability had no art and there was nothing in his triggers or object stats that was any different than what I have.
Thanks for any explanation on this...
I'm gonna squeek another effects question in here. I am trying to create enlarged effects on my caster. So I make a giant dummy unit with 100% transparency. I got barkskin effect to work, but now nothing else will. Nothing else is showing up. How can I get these special effects to show up? Purge special for example. And if I use expiration timer, how do I avoid the unit's death sounds and blood? Note I cannot hide the unit or it will hide the enlarged effects I'm trying to create. I set the unit's sound set to none but it still plays it. Man I can't understand why barkskin showed up fine but nothing else is showing...
Thanks.
The only consistent thing I've found is that I can change the buff and the effect on the caster will change. This leads me to believe I could make a dummy buff with no art effects and put that as the buff. This shouldn't be necessary though because like I said, I found a map someone posted and his custom immolation ability had no art and there was nothing in his triggers or object stats that was any different than what I have.
Thanks for any explanation on this...
I'm gonna squeek another effects question in here. I am trying to create enlarged effects on my caster. So I make a giant dummy unit with 100% transparency. I got barkskin effect to work, but now nothing else will. Nothing else is showing up. How can I get these special effects to show up? Purge special for example. And if I use expiration timer, how do I avoid the unit's death sounds and blood? Note I cannot hide the unit or it will hide the enlarged effects I'm trying to create. I set the unit's sound set to none but it still plays it. Man I can't understand why barkskin showed up fine but nothing else is showing...
Thanks.


