hi, i want to make this cind of a trigger that if player 1 red has only 1 ''type of building'' then he only gets 300 gold income though if he has 1 type of that building and 1 type of that building he gets 600 gold income (if the player 1 red defeads a players main base he will get his main base and his income will increase) but how can i make a trigger without making it like this every 100 seconds Condition: player 1 red owns ''type 1 building'' actions: give player 1 red 300 gold, event: every 100 sec condition player 1 red owns ''building type 1'' and player 1 owns ''building type 2'' actions: give player red 600 gold. if i need to make it like this i will have like a 1000000 triggers, so is there a way to make a good trigger of it! (so i wont have to make a 100 triggers) ?


