Darthfett
Aerospace/Cybersecurity Software Engineer
- Reaction score
- 615
I can't do models, sorry. I'll help you with anything else art related though. 2D art is my specialty when it comes to WC3.
Well I don't have anything right now. We might need a loading screen or minimap preview later, but I don't have any ideas for one now.
Well since i'm still having trouble on that topic, I can't work much more on the ability. Instead, i've started working on a guard patrolling system. It will basically be a group of regions placed at certain points in which the guard will stand idle for some time, and then they will go to a new guarding location that's in the same vicinity as the one they're currently at. The guarding areas are:
The Walls
The City
and The Castle.
The walls will have many many guards posted, so there will be many of them at each location, as well as a good amount moving around the walls.
The City will have not quite as many guards, but still enough to keep it guarded. There will be more of the idle regions in the high-class parts of the city than in the middle and lower classes, so that there will generally be more in the higher class areas. This will make it harder to steal money and do jobs in the high class areas, to make it fair for how much income you will get.
The castle is mostly a millitary training area, and so although many units are not guards, there are always aggressive units to block the way. The Throne room however always has guards, and will have its own sub patrol area.
What do you think of it?