Instant Kill ability.

  • Thread starter Thread starter Sir-Whiskey
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Sir-Whiskey

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I want to make an instant kill ability that is user activated and targeted and only has a chance to be sucessful. How would I do this using a trigger?
 
Well what I would do make an integer variable labeled Random then make a trigger something like this...
Code:
Events: Unit starts the effect of an ability
Conditions: Ability being cast equal to (YourAbility)
Actions: Set [Random] = (Math (Random Number between 1-100)) - If ([Random] less than or equal to 20{for 20%}) then do Unit - Kill (Target unit of ability being cast) else do (Game - Display to (Owner of Casting unit): You have failed at casting the spell)
 
i belive that tehre is allredy an instant kill attack possible and or and ability so if u want to use taht its eaisier but i dont know if u can allow misses, but ive seen a missed attack done

it sayes miss right next to the targeted unit. . . if that helps the miss sign is in green but im having a memory laps if thats on warcraft

HOMING i think it has to do w/ missile instant attacks and homming ability and speed of attack if done correctly it could create a much like, if hees mooving u might miss but standing still ur a good shot
 
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