just found out that warcraft3's frame rate maxes out at 64fps...
I think the main reason the graphics ended up being so primitive was because of the game's very very long lifecycle, I think they started working on it back in '98-'99. No vertex / pixel shading used in this game whatsovever.
I guess the gfx are okay as long as you view them from the default camera view. If anyone has tried to zoom in on them in the editor though, you might notice how ugly some of them are. Zoom in on the human peasant for example.
I think the main reason the graphics ended up being so primitive was because of the game's very very long lifecycle, I think they started working on it back in '98-'99. No vertex / pixel shading used in this game whatsovever.
I guess the gfx are okay as long as you view them from the default camera view. If anyone has tried to zoom in on them in the editor though, you might notice how ugly some of them are. Zoom in on the human peasant for example.


