Invisible missiles..?

  • Thread starter Thread starter Xiaolin
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Xiaolin

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I've made a custom unit and given it a missile attack with a range of 1200 and the sluge flinger art. The attack works fine at short range but no artwork shows at longer distances.

does anyone know what causes this? is it the projectile arc?
 
The projectile arc just controls how far up it goes(vertical Height) I think the reason why there is no artwork is because maybe the sludge flinger sprite is a short-distance attack? I'll work on it and get back to you.
 
Well in my case, tha attack works fine, the damage is done, but no missile is shown.
 
my guess is this, the missle art u chose, is supposed to be used for only a certaina mount of range... i dunno, thats what i tihnk
 
Just a thought: sometimes, when im playing, if I scroll around the screen for long distances, the weather effects will sort of disappear and then reappear once I stop . . . I hope you get what I mean :P Does the missle go through black territory? I had the same problem on Star Wars Galactic Battlegrounds when the missle went offscreen, and then sort of disappeared or shifted or whatever. :P
 
Oh, now that I realize it, mine is the art for Chain Lightning, not a regular attack.
 
hmmm.. I guess it is just that it's a short range attack.. I thought the art would just go the distance specified for the attack.. oh well.. I'll look for something else..
Cheers for the comments.
 
> I thought the art would just go the distance specified for the attack

Me too, actually.
Unless your unit's acquisition range were shorter than its missile range...
should just work as is...
 
yeah, the aquisition range is the same as the attack range.
The unit damages units coming in range but the art doesn't show unless the approaching unit is close to the attacker...
 
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