is it possible to make an aura activate via ability and with autocast...

Xeno Yoxa

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i made an aura but getting it to work from an ability seems to be impossible (at least if you want auto-cast to be a part of it). what its supposed to do is target enemy units lowering their attack speed and movement speed and have a periodic effect of doing 2 damage every 3 seconds or so... Kyuft or Siretu or anyone who knows how can you help me?
 

Dave312

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So ability-wise, you want a button to turn on/off the aura? Or did you want a button that activates the aura for like 10 seconds or so?
 

Xeno Yoxa

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well yes a turn off aura... it would drain caster's energy slowly and then also slows down enemies attack and movement speed... and hurts him every 10 seconds dealing 2 damage.
 

Slapshot136

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so you want immolation, and a trigger that adds a endurance aura when immolation is turned on, and removes it when immolation is turned off?
 

Xeno Yoxa

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except did you read my post above yours? i want it to slow down enemies attack speed not give them more endurance... but yea... your mostly right. immolation would be good... if that means i can do what i said... yup
 

Dave312

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You want to make your ability of the type Behaviour and make sure to check the flag Toggle (Stats: Flags property).

As far as making the ability autocast, Behaviour type abilities are designed to always be on unless the validators specified in the Ability: Auto Cast Validators + property return false. As such, the only thing that can trigger the ability to activate is the validators specified in the above mentioned property. Now I imagine you would want the ability to activate once the caster enters combat. Fortunately there is a validator called Caster In Combat which you can use. There are also a few other validators that may be more appropriate such as CasterInCombatLong or Caster Is Attacking. You will just have to try a few out and see which ones best suits your needs (you may need to even combine a couple).
 
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