Prometheus
Everything is mutable; nothing is sacred
- Reaction score
- 593
I made this trigger but is there an easier way to just have it contionunsly loop untill the ablility finished?
Untitled Trigger 013
Events
Unit - A unit Begins casting an ability
Conditions
(Ability being cast) Equal to Essence Of Fire
Actions
Special Effect - Create a special effect at (Target point of ability being cast) using Abilities\Spells\Demon\RainOfFire\RainOfFireTarget.mdl
Wait 1.00 seconds
Special Effect - Create a special effect at (Target point of ability being cast) using Abilities\Spells\Demon\RainOfFire\RainOfFireTarget.mdl
Wait 1.00 seconds
Special Effect - Create a special effect at (Target point of ability being cast) using Abilities\Spells\Demon\RainOfFire\RainOfFireTarget.mdl
Wait 1.00 seconds
Special Effect - Create a special effect at (Target point of ability being cast) using Abilities\Spells\Demon\RainOfFire\RainOfFireTarget.mdl
Wait 1.00 seconds
Special Effect - Create a special effect at (Target point of ability being cast) using Abilities\Spells\Demon\RainOfFire\RainOfFireTarget.mdl
Wait 1.00 seconds
Special Effect - Create a special effect at (Target point of ability being cast) using Abilities\Spells\Demon\RainOfFire\RainOfFireTarget.mdl
Wait 1.00 seconds
Special Effect - Create a special effect at (Target point of ability being cast) using Abilities\Spells\Demon\RainOfFire\RainOfFireTarget.mdl
Wait 1.00 seconds
Special Effect - Create a special effect at (Target point of ability being cast) using Abilities\Spells\Demon\RainOfFire\RainOfFireTarget.mdl
~
Untitled Trigger 013
Events
Unit - A unit Begins casting an ability
Conditions
(Ability being cast) Equal to Essence Of Fire
Actions
Special Effect - Create a special effect at (Target point of ability being cast) using Abilities\Spells\Demon\RainOfFire\RainOfFireTarget.mdl
Wait 1.00 seconds
Special Effect - Create a special effect at (Target point of ability being cast) using Abilities\Spells\Demon\RainOfFire\RainOfFireTarget.mdl
Wait 1.00 seconds
Special Effect - Create a special effect at (Target point of ability being cast) using Abilities\Spells\Demon\RainOfFire\RainOfFireTarget.mdl
Wait 1.00 seconds
Special Effect - Create a special effect at (Target point of ability being cast) using Abilities\Spells\Demon\RainOfFire\RainOfFireTarget.mdl
Wait 1.00 seconds
Special Effect - Create a special effect at (Target point of ability being cast) using Abilities\Spells\Demon\RainOfFire\RainOfFireTarget.mdl
Wait 1.00 seconds
Special Effect - Create a special effect at (Target point of ability being cast) using Abilities\Spells\Demon\RainOfFire\RainOfFireTarget.mdl
Wait 1.00 seconds
Special Effect - Create a special effect at (Target point of ability being cast) using Abilities\Spells\Demon\RainOfFire\RainOfFireTarget.mdl
Wait 1.00 seconds
Special Effect - Create a special effect at (Target point of ability being cast) using Abilities\Spells\Demon\RainOfFire\RainOfFireTarget.mdl
~


