Is therea way to turn of "Combat: Kill Resource" for a specific unit?

X-maul

AKA: Demtrod
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201
I am spawning units with a trigger, and I need them to not give a bounty when killed, is there a way to do this with a trigger, or behavior?
 

X-maul

AKA: Demtrod
Reaction score
201
You could copy the original unit and change the bounty to zero.
If you can't do that with triggers.
Yeah, just thought that it might've been possible with a trigger or a behavior :)
I'll wait for some more input, thanks for trying though :)
 

Dave312

Censored for your safe viewing
Reaction score
269
Use the Set Unit Property action and set the property to one of the bounty related options
 
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