Is this skill possible (GUI) ?

mapguy

New Member
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46
ok, here is the deal.

Dota has a spell called time warp which brings the heroe 5 seconds to the past, restores position, mana and health.

but I want a better version of this skill.

here is my question.

is it possible to restore buffs and cooldowns also ?
 

Laiev

Hey Listen!!
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188
No, you can't set the right cooldown of a skill in right values

buff, yes
 

Aedes

Member
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8
i know that skill. it's anubseran's last skill. :)

i think there's a tutorial thread about that hero's skill here.
just dunno the exact link. :p
 

Ayanami

칼리
Reaction score
288
i know that skill. it's anubseran's last skill. :)

i think there's a tutorial thread about that hero's skill here.
just dunno the exact link. :p
Nerubian Weaver's skill does not alter cooldown nor buff status. It just alters health, mana and position.
 

SineCosine

I'm still looking for my Tangent
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77
The only thing sanely close would be to restore the cooldown of spells that have been cast during the last 5seconds or something like that.
 

SineCosine

I'm still looking for my Tangent
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Remove Ability
Add Ability
Set Ability Level

Tadah!
It happens instantly, so you never notice.
 

polo2005

Wana start playing LoL? http://tinyurl.com/369as27
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that would reset ALL cd he wanted a singel spell...
 

BlueMirage

Trust, but doubt.
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39
I think Time Warp removes buffs, because I constantly use it to dispel Amplify Damage.
 

mapguy

New Member
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46
I think Time Warp removes buffs, because I constantly use it to dispel Amplify Damage.
thats something stupid about the spell.
for example, if u use after 6 seconds, ur supposed to seill have the buff, but you don`t, LMAO!
 

Seprest

New Member
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15
thats something stupid about the spell.
for example, if u use after 6 seconds, ur supposed to seill have the buff, but you don`t, LMAO!
I can't understand what you're saying; use what 6 seconds after what?]

If you want the ability to restore the buffs the unit had 5 seconds before you need to check if the unit is under the effect of any spell every so often. I am pretty sure you can store the buff the unit had in some way. Make sure you filter out auras and whatnot, or you will have to keep record of when an aura stops affecting a unit and all that jazz.

Make sure you understand how the ability works to keep a table of the unit's previous hp/mana/position (find the spell somewhere) before you attempt to create either of your additions to the spell.
 

mapguy

New Member
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46
I can't understand what you're saying; use what 6 seconds after what?]

If you want the ability to restore the buffs the unit had 5 seconds before you need to check if the unit is under the effect of any spell every so often. I am pretty sure you can store the buff the unit had in some way. Make sure you filter out auras and whatnot, or you will have to keep record of when an aura stops affecting a unit and all that jazz.

Make sure you understand how the ability works to keep a table of the unit's previous hp/mana/position (find the spell somewhere) before you attempt to create either of your additions to the spell.
I know how DOTA spell works.
I just wanted to know about the cooldown thing
 

SineCosine

I'm still looking for my Tangent
Reaction score
77
Ahh..
Fresh Sarcasm.

Did you guys know that a sarcasm symbol has been created?
It's on this month's issue of Reader's Digest xD
 

Accname

2D-Graphics enthusiast
Reaction score
1,461
you cant replace buffs, there is no function to "add" a buff, what you could do is create a dummy and make it cast the proper spell to inflict a buff on the target, however the buffs duration wouldnt be right in most cases.

and resetting the cooldown doesnt work either, you can only reset the cooldown completely but not to a specific value nor can you check the cooldown time left for a skill.

also with cooldown and buffs replaced ?
to keep it simple:
no.
no.
 
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