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dsj1589
Guest
Hello, I want to make an item that when i use it kills all the enemy units in a certain area. How will I go about doing this?
Untitled Trigger 001
Events
Unit - A unit Uses an item
Conditions
(Item-type of (Item being manipulated)) Equal to Scroll of Animate Dead
Actions
Unit Group - Pick every unit in (Units in Area1 <gen>(((Matching unit) belongs to an enemy of (Owner of (Hero manipulating item))) Equal to True)) and do (Unit - Kill (Picked unit))