maldruzard
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Hey there! (Yes, it's me again, and no, I will not stop asking for help, I'm a noob!)
I am having a system in which items will randomly spawn in random points of random regions periodically, and then disappear when the next spawns come (I have that part down alright... theoretically). However, I do not wish there to be an overload of super rare/powerful items, so is it possible to make some items less likely/rarer to be spawned by the generation?
Sorry if that doesn't make much sense, even reading through it myself got me a little bit confused!
I am having a system in which items will randomly spawn in random points of random regions periodically, and then disappear when the next spawns come (I have that part down alright... theoretically). However, I do not wish there to be an overload of super rare/powerful items, so is it possible to make some items less likely/rarer to be spawned by the generation?
Sorry if that doesn't make much sense, even reading through it myself got me a little bit confused!