JASS NewGen Pack 1.5d

tooltiperror

Super Moderator
I restarted again and still no dice. However I found Norton was running in the background (~sigh~) and uninstalled all Norton applications, restarted, redownloaded NewGen, and it's working now.
 

Gev

Well-Known Member
Have some questions about this new gen. I did not installed the new gen like it seys in here, just copied WC3 folder extracted from rar and opened Newgen editor. Edited my map saved and relockated it in my old WC3 folder where is no Newgen extracted, but game works fine. Tried to start map but it does not opened. If i do all what seys in this trade about installation. Will the map be able to run in usual Warcraft 3 frosen trone?

and one thing. I got 1.26a of Warcraft 3. My newgen can open my map with no problems and can save it with no problem, but Warcraft 3 cant start the map when im lanching game and trying to start it as a costome game or lan game.
 

Romek

Super Moderator
Staff member
You don't need to 'install' newgen. Just extract it to some folder and run it from there. I have no idea what you did when you 'installed' it.

Can you test the map from the newgen editor? Have you saved the map before directly before testing it? What happens when you try to open the map in Wc3?
 

Gev

Well-Known Member
I just extracted the Newgen zip in my seccond warcraft 3 folder (my wc3 is 1.26a) Opened my map with newgen, did some triger changes (created a trigger with unit takes damage) saved my map as new one and tryed to open it with my first warcraft3 frosen trone that does not have newgen, becose i cant test it with Newgen some problem apeares when i hit test button. When im trying to creat the map as a lan game, when i dubleclick on map in map list it just returnes to the lan server list page.
 

Siwao9

New Member
Hi everyone!

There's just one thing that annoys me and I couldnt find any answer with google search about it: since I installed JNGP, whenever I test a custom map in WE, the Interface "theme" is always Undead, with skulls everywhere and an undead hand cursor & voice...even though my Player1 is Orc.

See I'm making a Tauren map and it really doesn't fit.

I sometimes do play Undead but just not this time.

Does anyone know how to change this?

Thanx!
 

whoopwhoop

Cool Member
It crashes everytime when I try to make a tooltip.
It just stops when I click on it.

Anyone know if this can be fixed?

EDIT: Fixed it by disabling the object editor hack from Grimoire.
 

WolfieeifloW

WEHZ Helper
/EDIT: I didn't update JASSHelper correctly, sorry all.

Hey all.
I've came back, and I just tried putting "Chromatic TimerUtils" into my map, but it errors out at the line:
Code:
        static if(TimerUtils___USE_HASH_TABLE) then
I don't know if this is TimerUtils just not working, or if it's a JNGP/JASSHelper error, help?
 
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  • tom_mai78101 tom_mai78101:
    I have a GIF though
  • tom_mai78101 tom_mai78101:
    In the GIF, I've configured it so the lower the "Main Value" is, the better. I had to compress it pretty far down though.
  • tom_mai78101 tom_mai78101:
    And this is the thread with the video that shows the wall clip. https://tasvideos.org/Forum/Topics/23453
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  • tom_mai78101 tom_mai78101:
    Hmm, about the Headline News, I noticed threads are being moved into the subforum (Health News, Environmental News, etc.). When that happens, the TH Forum Home page loses the articles, and instead would show old articles posted 1 or 2 weeks ago.
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    What do we do with the Home page?
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    I added those forums to the filter for that widget.
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    Oh nice. They're back. Thanks.
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    Now I think it makes more sense for me to put news in their own subforums, without worry.
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    Awesome Ghan thanks! I was purposely not moving the first 15 news articles in Headline news to the different subforums but I guess I don't have to do that now?
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    Question: Is there a way to remove thread redirects? It creates a copy of the moved thread and takes up space, and I am leaning towards wanting to remove them in the Headline News. But if they have an expiration date, I guess I'm fine with it.
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    If you move a thread please leave a permanent redirect. You can delete any redirects after 6 months. The redirects are left to help Search Engines find the moved content.
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    What if you move the permanent redirect, not the thread?
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    I think that works but I have not messed with it. You can delete redirects though if you have to that will not delete the original thread
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    if a redirect ends up in the same forum as the post it goes to though I think the redirect drops or fails or something but they are not bugged out and when you are working on an indirect the original post is safe.
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