JASS Question

WarLuvr3393

Hmmm...too many things to play (WoW, COD4, WC3)
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Hey everyone! I have a quick question, what is the point of JASS if you can just normally do triggers reguraly.
 
1) Makes you feel good that you can do more than drag and drop :)

2) Teaches you programming to an extent :D

3) I believe it gives you more openness. You can have "local variables" which only show up in one trigger and don't find their way into any other unless sent to it when you "call" that function/trigger. It's difficult to explain, but the variables you can make in the drop down lists of trigger are "global". I don't remember the usefulness of it at the moment :P I do believe, however, that you can also edit the "intake" of the function. The variables that are preset can be an edited to a small extent so that you don't have to have that drop down of "triggering unit" and the other ones when you can put a special variable of something similar. Like I said, it's VERY hard to explain in words.

Oops, conan posted while I was typing.
 
(That's why I'm planning a transferance from GUI to JASS if I resume my Coagulation project.)
 
I didn't mean a complete transferance. I meant a transferance for my boarding function once the errors are ripped out violently. At the moment, I believe it isn't possible to board units at the exact same time or else strange things will happen.
 
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