C
Cxyda
Guest
hi there,
- Is there a possibility to create a timer which counts up ? or
- maybe a "easy" way to check the difference between the start time of a countown timer and the value the timer has been stopped ?
i can't solve this problem -_-' my only idea to avoid this leak of skill ;-) is to do a loop which counts i + 1 and waits a sec to do this again !
if anyone wants to know what i want to do :
i want to creat a function which ckecks the time between the first and the last killed creep of a player. The elapsed time has to be converted to integer type ....
B.I.G. THX
gr33tz Cxyda
- Is there a possibility to create a timer which counts up ? or
- maybe a "easy" way to check the difference between the start time of a countown timer and the value the timer has been stopped ?
i can't solve this problem -_-' my only idea to avoid this leak of skill ;-) is to do a loop which counts i + 1 and waits a sec to do this again !
if anyone wants to know what i want to do :
i want to creat a function which ckecks the time between the first and the last killed creep of a player. The elapsed time has to be converted to integer type ....
B.I.G. THX
gr33tz Cxyda


