Some of the best mapmakers' maps in the
world aren't hosted at all.
The mapping community and gaming community are too seperate communities; there is also a medicore, copy-cat, in-between community of mapmakers, who usually just change some strings and models around (common examples are DotA and LoaP). Thus, there is some difficulty in passing the maps from the mapmaker echelon down to the gaming community.
\/\/e usually make maps more for <our> own benefit, or for a communal benefit, as most maps here don't get far enough along to be regularly hosted at Bnet. For instance, Ryoko TD, made by SD_Ryoko here, is one of the best TD's I've played, and yet ----- many cheap, laughable, formatable TD's are called 'good maps' and hosted way past what they deserve, while I have seen Ryoko_TD hosted maybe 5-10 times on US_West. I haven't seen any of the 'Return of the Dragon', 'Shipwrecked', 'Day of the Fish', etc. projects hosted on wc3sear.ch on Bnet, and yet that is all they can talk about over there --->.
What a strange world we live in
