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  • Thread starter Thread starter Toronto
  • Start date Start date
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Toronto

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Code:
Events
    Player - Player 1 (Red) types a chat message containing Extra Gold as An exact match
Conditions
Actions
    If (All Conditions are True) then do (Then Actions) else do (Else Actions)
        If - Conditions
        Then - Actions
            Player - Add 10 to Player 1 (Red) Current gold
            Player - Add 10 to Player 1 (Red) Current lumber
        Else - Actions

I want a trigger that will add 10 gold and lumber every 2 seconds when you type "Extra Gold" but i can't find a way to do this. Can someone help me?
 
Eh, set a variable in that trigger instead of adding gold. Set that variable to True when extra gold is typed. Now, in trigger two, have a trigger executing every two seconds for the action, with a condition of that variable being true. Add the gold inside that second trigger.

I'll post a trigger up shortly.

Code:
SetAddGold
    Events
        Player - Player 1 (Red) types a chat message containing Extra Gold as An exact match
    Conditions
    Actions
        If (All Conditions are True) then do (Then Actions) else do (Else Actions)
            If - Conditions
                P1AddGold Equal to False
            Then - Actions
                Set P1AddGold = True
            Else - Actions
                Set P1AddGold = False

Code:
AddGold
    Events
        Time - Every 2.00 seconds of game time
    Conditions
        P1AddGold Equal to True
    Actions
        Player - Add 10 to Player 1 (Red) Current gold
        Player - Add 10 to Player 1 (Red) Current lumber

That should work. Try it out. Also allows you to turn it off.
 
Just make a new trig that is turned on by that trig and the new trig stating:
Code:
Events: Every 1 secs of game
Conds: None
Actions: (your actions)
And have that trigger (the one where player 1 types extra gold) turn on the new trig.
 
Pyromancer said:
dude, mase, thats just what wallaby said.
He edited. B4 his edit it didnt have the trigs.
 
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