kill event? different from starcraft editor! :(

Stryke

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command event? look at 3rd post.. thx

How do I check if a hero kills 4 jelly beans, and if the hero did, the following player will get 120 gold and 60 experience, with their quest status completed. If this was Starcraft editor, it would be easy, I'm not good at the world editor.
 
Make an Integer variable.

Click the X in the trigger editor.

Click the +X and find Integer in the list.
Click Ok.

Make a new trigger.

Event - A unit dies
Condition - (Dying Unit) equal to (unit of type(jelly bean)).
Action - Set Integer = Integer + 1
If Integer equal to 4 then do
Actions -
Add 60 experiance to (killing unit)
Add 120 gold to (owner of (killing unit))
Quest - Mark (your quest) as Completed
Trigger - Turn off this trigger
 
Hey.

Thanks for your help, but I got another question. How do I check how many of a type of units a player brought? So for example..

if did not player11 brings at least 3 "Jelly Beans" to location "Jelly Bean Area"
create 3 jelly beans at location "jelly bean area"
else
do nothing
 
if did not player11 brings at least 3 "Jelly Beans" to location "Jelly Bean Area"
create 3 jelly beans at location "jelly bean area"
else
do nothing

Can you explain that a little clearer please, i dont understand the part
"if did not player11 bring at least 3 "Jelly Beans" to location "Jelly Bean Area"
 
hey

In other words, how do I check if Player11 brought at least 3 units "Jellybean" to location Jellybean"?
 
Code:
(Number of units in (Units in Region1 <gen> owned by Player 11 (Dark Green))) Equal to 3

Conditions>Integer Comparison
 
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