Kill Trigger

E

eRyAnCrAfT

Guest
I am making a map when you kill a Spire an SCV pops up right where it used to be. However, there are multiple numbers of Spires so I don't know what to do :confused: :confused: :confused:
 
F

-fool-

Guest
if the spires you place in the editor will be the only ones, then just put a location on the spire and do

player brings exactly 0 spire to "spire1"
create 1 scv for player at "spire1"

and make a new location for each spire

---------

if you have it so you can build more spires you need a move location

always
center a move location on zerg spire owned by player
preserve trigger

player brings exactly 0 spires to movelocation
create 1 scv at movelocation

---------
(not sure if the 2nd one works but it should)
 
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