Killing Units in an area

Rab

New Member
Reaction score
1
ok..Im trying to make all the units owned by a player that remains after the players hero dies to be removed from the game.The units are in a specific region.It basically is removing all units owned by a player from the game.How would i go about doing this?..
 

birdinabox

New Member
Reaction score
0
You could do something like:

If unit dies

Unit is equal to X

Kill all units in region x
(or if you like)
Kill all units owned by player x


Just play around with triggers man, it's all pretty straight forward.
 

Rab

New Member
Reaction score
1
You could do something like:

If unit dies

Unit is equal to X

Kill all units in region x
(or if you like)
Kill all units owned by player x


Just play around with triggers man, it's all pretty straight forward.
I cant seem to find "kill all units in region" or "kill all units owned by player"
 
Reaction score
7
For the event, use the generic unit event 'A unit dies'.

For the condition, check that the dying unit is a Hero. This is under Boolean Comparison > Unit Classification Check.

For the action, use a 'Pick every unit in a unit group' loop. This is in the 'Unit Group' category.
It will pick every unit in a 'unit group' and perform one or more actions on it.
There is a function that creates such a unit group with all the units in a region that are owned by a certain player: 'Units in Region Owned by Player'; use that.

Your trigger might look like this:
Trigger:
  • Hero Dies
    • Events
      • Unit - A unit Dies
    • Conditions
      • ((Triggering Unit) is A Hero) Equal to True
    • Actions
      • Unit Group - Pick every unit in (Units in [Region] Owned by (Owner of (Triggering Unit))) and do (Actions)
        • Actions
          • Unit - Remove (Picked unit) from the game


Each time the action loops, (Picked Unit) will be a different unit in [Region] owned by the player whose Hero died, and it will remove each unit.
 

Rab

New Member
Reaction score
1
For the event, use the generic unit event 'A unit dies'.

For the condition, check that the dying unit is a Hero. This is under Boolean Comparison > Unit Classification Check.

For the action, use a 'Pick every unit in a unit group' loop. This is in the 'Unit Group' category.
It will pick every unit in a 'unit group' and perform one or more actions on it.
There is a function that creates such a unit group with all the units in a region that are owned by a certain player: 'Units in Region Owned by Player'; use that.

Your trigger might look like this:
Trigger:
  • Hero Dies
    • Events
      • Unit - A unit Dies
    • Conditions
      • ((Triggering Unit) is A Hero) Equal to True
    • Actions
      • Unit Group - Pick every unit in (Units in [Region] Owned by (Owner of (Triggering Unit))) and do (Actions)
        • Actions
          • Unit - Remove (Picked unit) from the game


Each time the action loops, (Picked Unit) will be a different unit in [Region] owned by the player whose Hero died, and it will remove each unit.

thanks +rep
 

Inflicted

Currently inactive
Reaction score
63
well depends on whether you want to award kills or not.
If you do, rather pick units and deal a large amount of damage as to award kills and gold etc.
 

XeRo13g

New Member
Reaction score
3
I'm pretty sure annihilator127 posted the code as an example, so the OP can make his code according to his needs.
I'll just add that (Triggering player) should be enough and when handling groups, leaks can be awful for performance.

Trigger:
  • events
    • Unit - A unit Dies
    • Conditions
      • ((Triggering unit) is A Hero) Equal to True
    • Actions
      • Set Temp_Group = (Units in Regions[1] owned by (Triggering player))
      • Unit Group - Pick every unit in Temp_Group and do (Unit - Remove (Picked unit) from the game)
      • Custom script: call DestroyGroup(udg_Temp_Group)
      • Custom script: set udg_Temp_Group=null
 
General chit-chat
Help Users
  • No one is chatting at the moment.
  • The Helper The Helper:
    So what it really is me trying to implement some kind of better site navigation not change the whole theme of the site
  • Varine Varine:
    How can you tell the difference between real traffic and indexing or AI generation bots?
  • The Helper The Helper:
    The bots will show up as users online in the forum software but they do not show up in my stats tracking. I am sure there are bots in the stats but the way alot of the bots treat the site do not show up on the stats
  • Varine Varine:
    I want to build a filtration system for my 3d printer, and that shit is so much more complicated than I thought it would be
  • Varine Varine:
    Apparently ABS emits styrene particulates which can be like .2 micrometers, which idk if the VOC detectors I have can even catch that
  • Varine Varine:
    Anyway I need to get some of those sensors and two air pressure sensors installed before an after the filters, which I need to figure out how to calculate the necessary pressure for and I have yet to find anything that tells me how to actually do that, just the cfm ratings
  • Varine Varine:
    And then I have to set up an arduino board to read those sensors, which I also don't know very much about but I have a whole bunch of crash course things for that
  • Varine Varine:
    These sensors are also a lot more than I thought they would be. Like 5 to 10 each, idk why but I assumed they would be like 2 dollars
  • Varine Varine:
    Another issue I'm learning is that a lot of the air quality sensors don't work at very high ambient temperatures. I'm planning on heating this enclosure to like 60C or so, and that's the upper limit of their functionality
  • Varine Varine:
    Although I don't know if I need to actually actively heat it or just let the plate and hotend bring the ambient temp to whatever it will, but even then I need to figure out an exfiltration for hot air. I think I kind of know what to do but it's still fucking confusing
  • The Helper The Helper:
    Maybe you could find some of that information from AC tech - like how they detect freon and such
  • Varine Varine:
    That's mostly what I've been looking at
  • Varine Varine:
    I don't think I'm dealing with quite the same pressures though, at the very least its a significantly smaller system. For the time being I'm just going to put together a quick scrubby box though and hope it works good enough to not make my house toxic
  • Varine Varine:
    I mean I don't use this enough to pose any significant danger I don't think, but I would still rather not be throwing styrene all over the air
  • The Helper The Helper:
    New dessert added to recipes Southern Pecan Praline Cake https://www.thehelper.net/threads/recipe-southern-pecan-praline-cake.193555/
  • The Helper The Helper:
    Another bot invasion 493 members online most of them bots that do not show up on stats
  • Varine Varine:
    I'm looking at a solid 378 guests, but 3 members. Of which two are me and VSNES. The third is unlisted, which makes me think its a ghost.
    +1
  • The Helper The Helper:
    Some members choose invisibility mode
    +1
  • The Helper The Helper:
    I bitch about Xenforo sometimes but it really is full featured you just have to really know what you are doing to get the most out of it.
  • The Helper The Helper:
    It is just not easy to fix styles and customize but it definitely can be done
  • The Helper The Helper:
    I do know this - xenforo dropped the ball by not keeping the vbulletin reputation comments as a feature. The loss of the Reputation comments data when we switched to Xenforo really was the death knell for the site when it came to all the users that left. I know I missed it so much and I got way less interested in the site when that feature was gone and I run the site.
  • Blackveiled Blackveiled:
    People love rep, lol
    +1
  • The Helper The Helper:
    The recipe today is Sloppy Joe Casserole - one of my faves LOL https://www.thehelper.net/threads/sloppy-joe-casserole-with-manwich.193585/

      The Helper Discord

      Members online

      Affiliates

      Hive Workshop NUON Dome World Editor Tutorials

      Network Sponsors

      Apex Steel Pipe - Buys and sells Steel Pipe.
      Top