Kindly help me AoE Spell Flame Strike damage using Trigger

Juno**

Member
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6
uhh could you give more info on what you want to do? and BTW, doesn't flame strike deal AoE damage by default?
 

Newbie07

New Member
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0
Yes it is, but I want to input more specific damage for the Normal Flame Strike Skill
194655_563655830315813_1854399538_o.jpg
 

KaerfNomekop

Swim, fishies. Swim through the veil of steel.
Reaction score
613
1. Use Starts the effect of an ability instead. It works more accurately.
2. Try using a Pick Every Unit loop to choose the units in the area, then damage them individually.
3. You should begin learning about memory leaks.
 

Newbie07

New Member
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0
The skill still hits me and my ally :p need help and also about the Custom script call RemoveRect(udg_Firaga_Point) make an error.


456488_566718580009538_270673514_o.jpg
 

Dameon

"All the power in the world resides in the eyes"
Reaction score
127
turn the picked unit in the unit group action to matching unit. pick every unit matching matching unit is an
 

BloodySkullz

Active Member
Reaction score
10
Remove the Wait.
Changed event used to Starts an effect of an ability.
And according to your trigger, this works only if your spell is Level 1.
Then try again.
 

Dameon

"All the power in the world resides in the eyes"
Reaction score
127
Trigger:
  • Unit Group - Pick every unit in (Units within 512.00 of (Center of (Playable map area)) matching (((Owner of (Matching unit)) is an enemy of (Owner of (Triggering unit))) Equal to True)) and do (Actions)
    • Loop - Actions

There is no picked unit until you are inside the unit group loop, when setting the group you need to use matching unit.
 
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