*There will be a new version coming out soon with some additional features as well as detection for some leaks I missed. I want to say yes, but right now I'm sure there are some leaks that are not being detected. The only way for me to fix that is for people to report any leaks not being detected that they know of. There are colors in the new version coming out soon. No worries It should detect Covert Player to Player Group or at least the test I have done has detected it. Code: call DestroyForce(GetAllPlayers()) Code: Player Group - Remove all players from (All players) Is either of those the code you are talking about? I haven't used WE in quite a long time. I have set the default option for showing suggested fixes to off. I have also made it display a warning when turning it on. At the end of the scan I have also made it display a link to some Memory Leak tutorials.