JuiceBox
New Member
- Reaction score
- 13
I just finished making a map but I found out too late that it is filled to the brim with leaks (points AND groups). I have about 8 events, each one has at least 5 point leaks, and at least 4/5 of my triggers have group leaks. My question is, how many leaks does it take to make my map lag/crash/etc? Do I have to fix ALL of the leaks or are there any very specific ones? And also, is there a chance that my map will work really fine without me taking out the leaks or at least some of it?