Leakless?

XeNiM666

I lurk for pizza
Reaction score
138
umm...

is this leakless???

Code:
Whakapow
    Events
        Unit - A unit Starts the effect of an ability
    Conditions
        Or - Any (Conditions) are true
            Conditions
                (Ability being cast) Equal to Whakapow! 
                (Ability being cast) Equal to Whakapow! (Stronger)
    Actions
        Set Caster[1] = (Triggering unit)
        Set CasterLoc[1] = (Position of Caster[1])
        If (All Conditions are True) then do (Then Actions) else do (Else Actions)
            If - Conditions
                (Level of (Ability being cast) for Caster[1]) Less than or equal to 3
            Then - Actions
                If (All Conditions are True) then do (Then Actions) else do (Else Actions)
                    If - Conditions
                        (Ability being cast) Equal to Whakapow! 
                    Then - Actions
                        If (All Conditions are True) then do (Then Actions) else do (Else Actions)
                            If - Conditions
                                (Random integer number between 1 and 100) Less than or equal to ((Level of (Ability being cast) for Caster[1]) x 5)
                            Then - Actions
                                Floating Text - Create floating text that reads Whakapow! at CasterLoc[1] with Z offset 0.00, using font size 11.00, color (100.00%, 0.00%, 0.00%), and 0.00% transparency
                                Floating Text - Change (Last created floating text): Disable permanence
                                Floating Text - Change the lifespan of (Last created floating text) to 4.00 seconds
                                Floating Text - Change the fading age of (Last created floating text) to 1.00 seconds
                                Floating Text - Set the velocity of (Last created floating text) to 90.00 towards 90.00 degrees
                                Custom script:   call PolledWait(0.10)
                                Unit - Create 1 Dummy for (Owner of Caster[1]) at CasterLoc[1] facing (Facing of Caster[1]) degrees
                                Set Point[1] = (Position of (Last created unit))
                                Unit - Add a 1.00 second Generic expiration timer to (Last created unit)
                                Unit - Add Whakapow! Dummy to (Last created unit)
                                Unit - Set level of Whakapow! Dummy for (Last created unit) to (Level of Whakapow!  for Caster[1])
                                Unit - Order (Last created unit) to Orc Tauren Chieftain - Shockwave Point[1]
                                Custom script:   call RemoveLocation(udg_Point[1])
                            Else - Actions
                    Else - Actions
                If (All Conditions are True) then do (Then Actions) else do (Else Actions)
                    If - Conditions
                        (Ability being cast) Equal to Whakapow! (Stronger)
                    Then - Actions
                        If (All Conditions are True) then do (Then Actions) else do (Else Actions)
                            If - Conditions
                                (Random integer number between 1 and 100) Less than or equal to (((Level of Whakapow! (Stronger) for Caster[1]) x 5) + 20)
                            Then - Actions
                                Floating Text - Create floating text that reads Whakapow! at (Position of (Triggering unit)) with Z offset 0.00, using font size 11.00, color (100.00%, 0.00%, 0.00%), and 0.00% transparency
                                Floating Text - Change (Last created floating text): Disable permanence
                                Floating Text - Change the lifespan of (Last created floating text) to 4.00 seconds
                                Floating Text - Change the fading age of (Last created floating text) to 1.00 seconds
                                Floating Text - Set the velocity of (Last created floating text) to 90.00 towards 90.00 degrees
                                Custom script:   call PolledWait(0.10)
                                Unit - Create 1 Dummy for (Owner of Caster[1]) at CasterLoc[1] facing (Facing of Caster[1]) degrees
                                Set Point[1] = (Position of (Last created unit))
                                Unit - Add a 1.00 second Generic expiration timer to (Last created unit)
                                Unit - Add Whakapow! Dummy Stronger to (Last created unit)
                                Unit - Set level of Whakapow! Dummy Stronger for (Last created unit) to (Level of Whakapow! (Stronger) for Caster[1])
                                Unit - Order (Last created unit) to Orc Tauren Chieftain - Shockwave Point[1]
                                Custom script:   call RemoveLocation(udg_Point[1])
                            Else - Actions
                    Else - Actions
            Else - Actions
        -------- ------------------------------------------------------------------------------------------------------------------------------------------- --------
        If (All Conditions are True) then do (Then Actions) else do (Else Actions)
            If - Conditions
                And - All (Conditions) are true
                    Conditions
                        (Level of (Ability being cast) for (Triggering unit)) Less than or equal to 5
                        (Level of (Ability being cast) for (Triggering unit)) Greater than or equal to 4
            Then - Actions
                If (All Conditions are True) then do (Then Actions) else do (Else Actions)
                    If - Conditions
                        (Ability being cast) Equal to Whakapow! 
                    Then - Actions
                        If (All Conditions are True) then do (Then Actions) else do (Else Actions)
                            If - Conditions
                                (Random integer number between 1 and 100) Less than or equal to ((Level of (Ability being cast) for Caster[1]) x 5)
                            Then - Actions
                                Floating Text - Create floating text that reads Whakapow! at (Position of (Triggering unit)) with Z offset 0.00, using font size 11.00, color (100.00%, 0.00%, 0.00%), and 0.00% transparency
                                Floating Text - Change (Last created floating text): Disable permanence
                                Floating Text - Change the lifespan of (Last created floating text) to 4.00 seconds
                                Floating Text - Change the fading age of (Last created floating text) to 1.00 seconds
                                Floating Text - Set the velocity of (Last created floating text) to 90.00 towards 90.00 degrees
                                Custom script:   call PolledWait(0.10)
                                For each (Integer A) from 1 to 2, do (Actions)
                                    Loop - Actions
                                        Unit - Create 1 Dummy for (Owner of Caster[1]) at CasterLoc[1] facing (Facing of Caster[1]) degrees
                                        Set Point[1] = (Position of (Last created unit))
                                        Unit - Add a 1.00 second Generic expiration timer to (Last created unit)
                                        Unit - Add Whakapow! Dummy to (Last created unit)
                                        Unit - Set level of Whakapow! Dummy for (Last created unit) to (Level of Whakapow!  for Caster[1])
                                        Unit - Order (Last created unit) to Orc Tauren Chieftain - Shockwave Point[1]
                                        Custom script:   call RemoveLocation(udg_Point[1])
                                        Custom script:   call PolledWait(0.10)
                            Else - Actions
                    Else - Actions
                If (All Conditions are True) then do (Then Actions) else do (Else Actions)
                    If - Conditions
                        (Ability being cast) Equal to Whakapow! (Stronger)
                    Then - Actions
                        If (All Conditions are True) then do (Then Actions) else do (Else Actions)
                            If - Conditions
                                (Random integer number between 1 and 100) Less than or equal to (((Level of Whakapow! (Stronger) for Caster[1]) x 5) + 20)
                            Then - Actions
                                Floating Text - Create floating text that reads Whakapow! at CasterLoc[1] with Z offset 0.00, using font size 11.00, color (100.00%, 0.00%, 0.00%), and 0.00% transparency
                                Floating Text - Change (Last created floating text): Disable permanence
                                Floating Text - Change the lifespan of (Last created floating text) to 4.00 seconds
                                Floating Text - Change the fading age of (Last created floating text) to 1.00 seconds
                                Floating Text - Set the velocity of (Last created floating text) to 90.00 towards 90.00 degrees
                                Custom script:   call PolledWait(0.10)
                                For each (Integer A) from 1 to 2, do (Actions)
                                    Loop - Actions
                                        Unit - Create 1 Dummy for (Owner of Caster[1]) at (Position of Caster[1]) facing (Facing of Caster[1]) degrees
                                        Set Point[1] = (Position of (Last created unit))
                                        Unit - Add a 1.00 second Generic expiration timer to (Last created unit)
                                        Unit - Add Whakapow! Dummy Stronger to (Last created unit)
                                        Unit - Set level of Whakapow! Dummy Stronger for (Last created unit) to (Level of Whakapow! (Stronger) for Caster[1])
                                        Unit - Order (Last created unit) to Orc Tauren Chieftain - Shockwave Point[1]
                                        Custom script:   call RemoveLocation(udg_Point[1])
                                        Custom script:   call PolledWait(0.10)
                            Else - Actions
                    Else - Actions
            Else - Actions
        Custom script:   call RemoveLocation(udg_CasterPos[1])
its too long and i get confused... :confused::confused:
 

manofsteel

New Member
Reaction score
36
You use Position of (Triggering Unit) in one place(or more):
Code:
Whakapow
    Events
        Unit - A unit Starts the effect of an ability
    Conditions
        Or - Any (Conditions) are true
            Conditions
                (Ability being cast) Equal to Whakapow! 
                (Ability being cast) Equal to Whakapow! (Stronger)
    Actions
        Set Caster[1] = (Triggering unit)
        Set CasterLoc[1] = (Position of Caster[1])
        If (All Conditions are True) then do (Then Actions) else do (Else Actions)
            If - Conditions
                (Level of (Ability being cast) for Caster[1]) Less than or equal to 3
            Then - Actions
                If (All Conditions are True) then do (Then Actions) else do (Else Actions)
                    If - Conditions
                        (Ability being cast) Equal to Whakapow! 
                    Then - Actions
                        If (All Conditions are True) then do (Then Actions) else do (Else Actions)
                            If - Conditions
                                (Random integer number between 1 and 100) Less than or equal to ((Level of (Ability being cast) for Caster[1]) x 5)
                            Then - Actions
                                Floating Text - Create floating text that reads Whakapow! at CasterLoc[1] with Z offset 0.00, using font size 11.00, color (100.00%, 0.00%, 0.00%), and 0.00% transparency
                                Floating Text - Change (Last created floating text): Disable permanence
                                Floating Text - Change the lifespan of (Last created floating text) to 4.00 seconds
                                Floating Text - Change the fading age of (Last created floating text) to 1.00 seconds
                                Floating Text - Set the velocity of (Last created floating text) to 90.00 towards 90.00 degrees
                                Custom script:   call PolledWait(0.10)
                                Unit - Create 1 Dummy for (Owner of Caster[1]) at CasterLoc[1] facing (Facing of Caster[1]) degrees
                                Set Point[1] = (Position of (Last created unit))
                                Unit - Add a 1.00 second Generic expiration timer to (Last created unit)
                                Unit - Add Whakapow! Dummy to (Last created unit)
                                Unit - Set level of Whakapow! Dummy for (Last created unit) to (Level of Whakapow!  for Caster[1])
                                Unit - Order (Last created unit) to Orc Tauren Chieftain - Shockwave Point[1]
                                Custom script:   call RemoveLocation(udg_Point[1])
                            Else - Actions
                    Else - Actions
                If (All Conditions are True) then do (Then Actions) else do (Else Actions)
                    If - Conditions
                        (Ability being cast) Equal to Whakapow! (Stronger)
                    Then - Actions
                        If (All Conditions are True) then do (Then Actions) else do (Else Actions)
                            If - Conditions
                                (Random integer number between 1 and 100) Less than or equal to (((Level of Whakapow! (Stronger) for Caster[1]) x 5) + 20)
                            Then - Actions
                                Floating Text - Create floating text that reads Whakapow! at [B](Position of (Triggering unit))[/B] with Z offset 0.00, using font size 11.00, color (100.00%, 0.00%, 0.00%), and 0.00% transparency
                                Floating Text - Change (Last created floating text): Disable permanence
                                Floating Text - Change the lifespan of (Last created floating text) to 4.00 seconds
                                Floating Text - Change the fading age of (Last created floating text) to 1.00 seconds
                                Floating Text - Set the velocity of (Last created floating text) to 90.00 towards 90.00 degrees
                                Custom script:   call PolledWait(0.10)
                                Unit - Create 1 Dummy for (Owner of Caster[1]) at CasterLoc[1] facing (Facing of Caster[1]) degrees
                                Set Point[1] = (Position of (Last created unit))
                                Unit - Add a 1.00 second Generic expiration timer to (Last created unit)
                                Unit - Add Whakapow! Dummy Stronger to (Last created unit)
                                Unit - Set level of Whakapow! Dummy Stronger for (Last created unit) to (Level of Whakapow! (Stronger) for Caster[1])
                                Unit - Order (Last created unit) to Orc Tauren Chieftain - Shockwave Point[1]
                                Custom script:   call RemoveLocation(udg_Point[1])
                            Else - Actions
                    Else - Actions
            Else - Actions
        -------- ------------------------------------------------------------------------------------------------------------------------------------------- --------
        If (All Conditions are True) then do (Then Actions) else do (Else Actions)
            If - Conditions
                And - All (Conditions) are true
                    Conditions
                        (Level of (Ability being cast) for (Triggering unit)) Less than or equal to 5
                        (Level of (Ability being cast) for (Triggering unit)) Greater than or equal to 4
            Then - Actions
                If (All Conditions are True) then do (Then Actions) else do (Else Actions)
                    If - Conditions
                        (Ability being cast) Equal to Whakapow! 
                    Then - Actions
                        If (All Conditions are True) then do (Then Actions) else do (Else Actions)
                            If - Conditions
                                (Random integer number between 1 and 100) Less than or equal to ((Level of (Ability being cast) for Caster[1]) x 5)
                            Then - Actions
                                Floating Text - Create floating text that reads Whakapow! at (Position of (Triggering unit)) with Z offset 0.00, using font size 11.00, color (100.00%, 0.00%, 0.00%), and 0.00% transparency
                                Floating Text - Change (Last created floating text): Disable permanence
                                Floating Text - Change the lifespan of (Last created floating text) to 4.00 seconds
                                Floating Text - Change the fading age of (Last created floating text) to 1.00 seconds
                                Floating Text - Set the velocity of (Last created floating text) to 90.00 towards 90.00 degrees
                                Custom script:   call PolledWait(0.10)
                                For each (Integer A) from 1 to 2, do (Actions)
                                    Loop - Actions
                                        Unit - Create 1 Dummy for (Owner of Caster[1]) at CasterLoc[1] facing (Facing of Caster[1]) degrees
                                        Set Point[1] = (Position of (Last created unit))
                                        Unit - Add a 1.00 second Generic expiration timer to (Last created unit)
                                        Unit - Add Whakapow! Dummy to (Last created unit)
                                        Unit - Set level of Whakapow! Dummy for (Last created unit) to (Level of Whakapow!  for Caster[1])
                                        Unit - Order (Last created unit) to Orc Tauren Chieftain - Shockwave Point[1]
                                        Custom script:   call RemoveLocation(udg_Point[1])
                                        Custom script:   call PolledWait(0.10)
                            Else - Actions
                    Else - Actions
                If (All Conditions are True) then do (Then Actions) else do (Else Actions)
                    If - Conditions
                        (Ability being cast) Equal to Whakapow! (Stronger)
                    Then - Actions
                        If (All Conditions are True) then do (Then Actions) else do (Else Actions)
                            If - Conditions
                                (Random integer number between 1 and 100) Less than or equal to (((Level of Whakapow! (Stronger) for Caster[1]) x 5) + 20)
                            Then - Actions
                                Floating Text - Create floating text that reads Whakapow! at CasterLoc[1] with Z offset 0.00, using font size 11.00, color (100.00%, 0.00%, 0.00%), and 0.00% transparency
                                Floating Text - Change (Last created floating text): Disable permanence
                                Floating Text - Change the lifespan of (Last created floating text) to 4.00 seconds
                                Floating Text - Change the fading age of (Last created floating text) to 1.00 seconds
                                Floating Text - Set the velocity of (Last created floating text) to 90.00 towards 90.00 degrees
                                Custom script:   call PolledWait(0.10)
                                For each (Integer A) from 1 to 2, do (Actions)
                                    Loop - Actions
                                        Unit - Create 1 Dummy for (Owner of Caster[1]) at (Position of Caster[1]) facing (Facing of Caster[1]) degrees
                                        Set Point[1] = (Position of (Last created unit))
                                        Unit - Add a 1.00 second Generic expiration timer to (Last created unit)
                                        Unit - Add Whakapow! Dummy Stronger to (Last created unit)
                                        Unit - Set level of Whakapow! Dummy Stronger for (Last created unit) to (Level of Whakapow! (Stronger) for Caster[1])
                                        Unit - Order (Last created unit) to Orc Tauren Chieftain - Shockwave Point[1]
                                        Custom script:   call RemoveLocation(udg_Point[1])
                                        Custom script:   call PolledWait(0.10)
                            Else - Actions
                    Else - Actions
            Else - Actions
        Custom script:   call RemoveLocation(udg_CasterPos[1])
 

XeNiM666

I lurk for pizza
Reaction score
138
ok how bout this??

Code:
Whakapow
    Events
        Unit - A unit Starts the effect of an ability
    Conditions
        Or - Any (Conditions) are true
            Conditions
                (Ability being cast) Equal to Whakapow! 
                (Ability being cast) Equal to Whakapow! (Stronger)
    Actions
        Set Caster[1] = (Triggering unit)
        Set CasterLoc[1] = (Position of Caster[1])
        If (All Conditions are True) then do (Then Actions) else do (Else Actions)
            If - Conditions
                (Level of (Ability being cast) for Caster[1]) Less than or equal to 3
            Then - Actions
                If (All Conditions are True) then do (Then Actions) else do (Else Actions)
                    If - Conditions
                        (Ability being cast) Equal to Whakapow! 
                    Then - Actions
                        If (All Conditions are True) then do (Then Actions) else do (Else Actions)
                            If - Conditions
                                (Random integer number between 1 and 100) Less than or equal to ((Level of (Ability being cast) for Caster[1]) x 5)
                            Then - Actions
                                Floating Text - Create floating text that reads Whakapow! at CasterLoc[1] with Z offset 0.00, using font size 11.00, color (100.00%, 0.00%, 0.00%), and 0.00% transparency
                                Floating Text - Change (Last created floating text): Disable permanence
                                Floating Text - Change the lifespan of (Last created floating text) to 4.00 seconds
                                Floating Text - Change the fading age of (Last created floating text) to 1.00 seconds
                                Floating Text - Set the velocity of (Last created floating text) to 90.00 towards 90.00 degrees
                                Custom script:   call PolledWait(0.10)
                                Unit - Create 1 Dummy for (Owner of Caster[1]) at CasterLoc[1] facing (Facing of Caster[1]) degrees
                                Set Point[1] = (Position of (Last created unit))
                                Unit - Add a 1.00 second Generic expiration timer to (Last created unit)
                                Unit - Add Whakapow! Dummy to (Last created unit)
                                Unit - Set level of Whakapow! Dummy for (Last created unit) to (Level of Whakapow!  for Caster[1])
                                Unit - Order (Last created unit) to Orc Tauren Chieftain - Shockwave Point[1]
                                Custom script:   call RemoveLocation(udg_Point[1])
                            Else - Actions
                    Else - Actions
                If (All Conditions are True) then do (Then Actions) else do (Else Actions)
                    If - Conditions
                        (Ability being cast) Equal to Whakapow! (Stronger)
                    Then - Actions
                        If (All Conditions are True) then do (Then Actions) else do (Else Actions)
                            If - Conditions
                                (Random integer number between 1 and 100) Less than or equal to (((Level of Whakapow! (Stronger) for Caster[1]) x 5) + 20)
                            Then - Actions
                                Floating Text - Create floating text that reads Whakapow! at CasterLoc[1] with Z offset 0.00, using font size 11.00, color (100.00%, 0.00%, 0.00%), and 0.00% transparency
                                Floating Text - Change (Last created floating text): Disable permanence
                                Floating Text - Change the lifespan of (Last created floating text) to 4.00 seconds
                                Floating Text - Change the fading age of (Last created floating text) to 1.00 seconds
                                Floating Text - Set the velocity of (Last created floating text) to 90.00 towards 90.00 degrees
                                Custom script:   call PolledWait(0.10)
                                Unit - Create 1 Dummy for (Owner of Caster[1]) at CasterLoc[1] facing (Facing of Caster[1]) degrees
                                Set Point[1] = (Position of (Last created unit))
                                Unit - Add a 1.00 second Generic expiration timer to (Last created unit)
                                Unit - Add Whakapow! Dummy Stronger to (Last created unit)
                                Unit - Set level of Whakapow! Dummy Stronger for (Last created unit) to (Level of Whakapow! (Stronger) for Caster[1])
                                Unit - Order (Last created unit) to Orc Tauren Chieftain - Shockwave Point[1]
                                Custom script:   call RemoveLocation(udg_Point[1])
                            Else - Actions
                    Else - Actions
            Else - Actions
        -------- ------------------------------------------------------------------------------------------------------------------------------------------- --------
        If (All Conditions are True) then do (Then Actions) else do (Else Actions)
            If - Conditions
                And - All (Conditions) are true
                    Conditions
                        (Level of (Ability being cast) for (Triggering unit)) Less than or equal to 5
                        (Level of (Ability being cast) for (Triggering unit)) Greater than or equal to 4
            Then - Actions
                If (All Conditions are True) then do (Then Actions) else do (Else Actions)
                    If - Conditions
                        (Ability being cast) Equal to Whakapow! 
                    Then - Actions
                        If (All Conditions are True) then do (Then Actions) else do (Else Actions)
                            If - Conditions
                                (Random integer number between 1 and 100) Less than or equal to ((Level of (Ability being cast) for Caster[1]) x 5)
                            Then - Actions
                                Floating Text - Create floating text that reads Whakapow! at CasterLoc[1] with Z offset 0.00, using font size 11.00, color (100.00%, 0.00%, 0.00%), and 0.00% transparency
                                Floating Text - Change (Last created floating text): Disable permanence
                                Floating Text - Change the lifespan of (Last created floating text) to 4.00 seconds
                                Floating Text - Change the fading age of (Last created floating text) to 1.00 seconds
                                Floating Text - Set the velocity of (Last created floating text) to 90.00 towards 90.00 degrees
                                Custom script:   call PolledWait(0.10)
                                For each (Integer A) from 1 to 2, do (Actions)
                                    Loop - Actions
                                        Unit - Create 1 Dummy for (Owner of Caster[1]) at CasterLoc[1] facing (Facing of Caster[1]) degrees
                                        Set Point[1] = (Position of (Last created unit))
                                        Unit - Add a 1.00 second Generic expiration timer to (Last created unit)
                                        Unit - Add Whakapow! Dummy to (Last created unit)
                                        Unit - Set level of Whakapow! Dummy for (Last created unit) to (Level of Whakapow!  for Caster[1])
                                        Unit - Order (Last created unit) to Orc Tauren Chieftain - Shockwave Point[1]
                                        Custom script:   call RemoveLocation(udg_Point[1])
                                        Custom script:   call PolledWait(0.10)
                            Else - Actions
                    Else - Actions
                If (All Conditions are True) then do (Then Actions) else do (Else Actions)
                    If - Conditions
                        (Ability being cast) Equal to Whakapow! (Stronger)
                    Then - Actions
                        If (All Conditions are True) then do (Then Actions) else do (Else Actions)
                            If - Conditions
                                (Random integer number between 1 and 100) Less than or equal to (((Level of Whakapow! (Stronger) for Caster[1]) x 5) + 20)
                            Then - Actions
                                Floating Text - Create floating text that reads Whakapow! at CasterLoc[1] with Z offset 0.00, using font size 11.00, color (100.00%, 0.00%, 0.00%), and 0.00% transparency
                                Floating Text - Change (Last created floating text): Disable permanence
                                Floating Text - Change the lifespan of (Last created floating text) to 4.00 seconds
                                Floating Text - Change the fading age of (Last created floating text) to 1.00 seconds
                                Floating Text - Set the velocity of (Last created floating text) to 90.00 towards 90.00 degrees
                                Custom script:   call PolledWait(0.10)
                                For each (Integer A) from 1 to 2, do (Actions)
                                    Loop - Actions
                                        Unit - Create 1 Dummy for (Owner of Caster[1]) at (Position of Caster[1]) facing (Facing of Caster[1]) degrees
                                        Set Point[1] = (Position of (Last created unit))
                                        Unit - Add a 1.00 second Generic expiration timer to (Last created unit)
                                        Unit - Add Whakapow! Dummy Stronger to (Last created unit)
                                        Unit - Set level of Whakapow! Dummy Stronger for (Last created unit) to (Level of Whakapow! (Stronger) for Caster[1])
                                        Unit - Order (Last created unit) to Orc Tauren Chieftain - Shockwave Point[1]
                                        Custom script:   call RemoveLocation(udg_Point[1])
                                        Custom script:   call PolledWait(0.10)
                            Else - Actions
                    Else - Actions
            Else - Actions
        Custom script:   call RemoveLocation(udg_CasterLoc[1])
 

UndeadDragon

Super Moderator
Reaction score
447
Code:
                                Floating Text - Create floating text that reads Whakapow! at (Position of (Triggering unit)) with Z offset 0.00, using font size 11.00, color (100.00%, 0.00%, 0.00%), and 0.00% transparency

                                Floating Text - Create floating text that reads Whakapow! at (Position of (Triggering unit)) with Z offset 0.00, using font size 11.00, color (100.00%, 0.00%, 0.00%), and 0.00% transparency

Those 2 leak. Didn't see any others at the moment.

EDIT: Beaten by 2 posts, your most recent doesn't leak.
 

manofsteel

New Member
Reaction score
36
Found one.

Code:
Unit - Create 1 Dummy for (Owner of Caster[1]) at [B](Position of Caster[1])[/B] facing (Facing of Caster[1]) degrees
 

XeNiM666

I lurk for pizza
Reaction score
138
thx for all your help!!

BTW,
where can i download a working LeakCheck??
 
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    Although I don't know if I need to actually actively heat it or just let the plate and hotend bring the ambient temp to whatever it will, but even then I need to figure out an exfiltration for hot air. I think I kind of know what to do but it's still fucking confusing
  • The Helper The Helper:
    Maybe you could find some of that information from AC tech - like how they detect freon and such
  • Varine Varine:
    That's mostly what I've been looking at
  • Varine Varine:
    I don't think I'm dealing with quite the same pressures though, at the very least its a significantly smaller system. For the time being I'm just going to put together a quick scrubby box though and hope it works good enough to not make my house toxic
  • Varine Varine:
    I mean I don't use this enough to pose any significant danger I don't think, but I would still rather not be throwing styrene all over the air
  • The Helper The Helper:
    New dessert added to recipes Southern Pecan Praline Cake https://www.thehelper.net/threads/recipe-southern-pecan-praline-cake.193555/
  • The Helper The Helper:
    Another bot invasion 493 members online most of them bots that do not show up on stats
  • Varine Varine:
    I'm looking at a solid 378 guests, but 3 members. Of which two are me and VSNES. The third is unlisted, which makes me think its a ghost.
    +1
  • The Helper The Helper:
    Some members choose invisibility mode
    +1
  • The Helper The Helper:
    I bitch about Xenforo sometimes but it really is full featured you just have to really know what you are doing to get the most out of it.
  • The Helper The Helper:
    It is just not easy to fix styles and customize but it definitely can be done
  • The Helper The Helper:
    I do know this - xenforo dropped the ball by not keeping the vbulletin reputation comments as a feature. The loss of the Reputation comments data when we switched to Xenforo really was the death knell for the site when it came to all the users that left. I know I missed it so much and I got way less interested in the site when that feature was gone and I run the site.
  • Blackveiled Blackveiled:
    People love rep, lol
    +1
  • The Helper The Helper:
    The recipe today is Sloppy Joe Casserole - one of my faves LOL https://www.thehelper.net/threads/sloppy-joe-casserole-with-manwich.193585/

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