Gaming Learn to Let Go: How Success Killed Duke Nukem

Darg

Administrator
On the last day, they gathered for a group photo. They were videogame programmers, artists, level builders, artificial-intelligence experts. Their team was — finally — giving up, declaring defeat, and disbanding. So they headed down to the lobby of their building in Garland, Texas, to smile for the camera. They arranged themselves on top of their logo: a 10-foot-wide nuclear-radiation sign, inlaid in the marble floor.

To videogame fans, that logo is instantly recognizable. It’s the insignia of Duke Nukem 3D, a computer game that revolutionized shoot-’em-up virtual violence in 1996. Featuring a swaggering, steroidal, wisecracking hero, Duke Nukem 3D became one of the top-selling videogames ever, making its creators very wealthy and leaving fans absolutely delirious for a sequel. The team quickly began work on that sequel, Duke Nukem Forever, and it became one of the most hotly anticipated games of all time.

It was never completed. Screenshots and video snippets would leak out every few years, each time whipping fans into a lather — and each time, the game would recede from view. Normally, videogames take two to four years to build; five years is considered worryingly long. But the Duke Nukem Forever team worked for 12 years straight. As one patient fan pointed out, when development on Duke Nukem Forever started, most computers were still using Windows 95, Pixar had made only one movie — Toy Story — and Xbox did not yet exist.

Read more here.

 

codemonkey

Code monkey not crazy, just proud.
Uhh this happened in May... although it is quite a long and comprehensive article.
 

mushroom911

I think I should change my avatar
I think the article is saying he was mentally obsessed with making a perfect game.

And it makes a valid argument ^^
 

Ninja_sheep

Heavy is credit to team!
I dont really know what's going on but after reading this article it seems to me the leader guy just screwed up big times.
 

seph ir oth

Mod'n Dat News Jon
Staff member
He does look like the kind of developer that just can't stop obsessing over his game. Not gonna lie.
 

Nigerianrulz

suga suga how'd you get so fly?
guess it was too late to do the final push.

would've been the best game around if its out I'm sure.
 
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