Learning a skill

  • Thread starter Thread starter Leprechauns1021
  • Start date Start date
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Leprechauns1021

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hey im trying to make a map where when you get a specific item you learn a skill. The trigger I have does not work. can someone plz tell me how to fix it.

here it is

Sword of Power
Events
Unit - Blaze 0068 <gen> Acquires an item
Conditions
(Item being manipulated) Equal to Sword of Power 0074 <gen>
Actions
Hero - Learn skill for Blaze 0068 <gen>: Power Slash
 
What your doing wrong is using the LEARN command. Learn makes a hero learn something he ALREADY HAS.

What you need to use is ADD ABILITY. Try that.

Originally posted by Leprechauns1021
hey im trying to make a map where when you get a specific item you learn a skill. The trigger I have does not work. can someone plz tell me how to fix it.

here it is

Sword of Power
Events
Unit - Blaze 0068 <gen> Acquires an item
Conditions
(Item being manipulated) Equal to Sword of Power 0074 <gen>
Actions
Hero - Learn skill for Blaze 0068 <gen>: Power Slash
 
i did that and still nothing.. Heres the new trigger


Sword of Power
Events
Unit - Blaze 0068 <gen> Acquires an item
Conditions
(Item being manipulated) Equal to Sword of Power 0074 <gen>
Actions
Unit - Add Power Slash to Blaze 0068 <gen>
 
First check these things out.
1. Your ability is for a hero, and Blaze is a hero (or both units)
2. Your ability works - and you can give blaze the ability when it starts
3. Blaze does not already have 5 abilities, there is a free box for that ability.

Then lets refine your code a little. Tell me if this works better.
Code:
Events
 Unit - A unit Acquires an item

Conditions
 Item type of (Item being manipulated) Equal to Sword of Power
 Unit type of (trigering unit) equal to Blaze

Actions
 Unit - Add Power Slash  to (hero manipulating item)
   (or triggering unit)
 
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