^> Look at every DotA Hero, and see if Hunter's Prey is there.
You really think I haven't played enough dota? http://www.playdota.com/heroes/troll-warlord Look down for Fervor.
c'mon drop that argument already.
honestly who cares?
Make an ability and anyone can find similarities with another one already made and they call you a copycat.
and it's 1 ability.
DotA has like 100*4 abilities.. even some of them are similar to each other.
and DotA is just too popular and everyone compares to that.
aw dude i've been hosting this map at least 40 times on singapore garena's server and now you ditch it? come on dude I had like loads of people waiting for new versions.Ok, so people..
I little stopped working on map a while ago for more reasons, I little get interested in real life, you know.. and also I wanted to release new version after Anachron's attack system update, since this system for this map is bugged, though he left wc3 community, moving on in real life too..
I'm gonna have some time during summer vacation (which starts from 1st July) but I don't know if I will be continuing with this, since the projectile system is bugged and I would have to remake whole attack system..
If anyone wants.. I can upload unprotected version of map.
Is that so? I shall reconsider my decision then.aw dude i've been hosting this map at least 40 times on singapore garena's server and now you ditch it? come on dude I had like loads of people waiting for new versions.
the thing we want right now, is to fix the above mentioned bugs that I posted, and more heroes. I also think adjusting the honor:gold ratios should be adjusted, since we get much more gold after a few kills. not much requests other than these, items are currently enough to support the lack of heroes. I wish you good luck!Is that so? I shall reconsider my decision then.
Man, this is one of the best AoS I played, and it gave me the motivation to makes my own AoS and you... want to quit it because of such a non-important bug ? :ONo arc of missiles for any ranged unit which is attacking other unit with different height of terrain it is currently standing on.