Viceroy_Shem
New Member
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i got 2 partner lever for each 1 gate
1 is for open
and the other one is for close
when the 1 lever dies(for example i opened the gate) its partner lever resurrects so thats why i can both close and open the gate anytime i want to
but the problem is how do i make these lever useless when the gate dies
event
-destructible dies (1st gate
condtion
action
-destructible remove(lever 1180)
-destructible remove(lever 1176)
i tried that but the definition of "when gate dies"
is "when gate opens" so everytime i switch the open lever
the gate open and both lever disappear
i also tried this
event
-when destrctible dies (1st gate)
condition
actions
-destructible kill(lever 1180)
-destructible kill(lever 1176)
but however everytime i hit the lever the game hangs up and closes
1 is for open
and the other one is for close
when the 1 lever dies(for example i opened the gate) its partner lever resurrects so thats why i can both close and open the gate anytime i want to
but the problem is how do i make these lever useless when the gate dies
event
-destructible dies (1st gate
condtion
action
-destructible remove(lever 1180)
-destructible remove(lever 1176)
i tried that but the definition of "when gate dies"
is "when gate opens" so everytime i switch the open lever
the gate open and both lever disappear
i also tried this
event
-when destrctible dies (1st gate)
condition
actions
-destructible kill(lever 1180)
-destructible kill(lever 1176)
but however everytime i hit the lever the game hangs up and closes