Spellpack Lightning Dash, Big Bad Voodoo & Hundred Axes

lh2705

Just another Helper
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111
Yay, yet another spellpack!!


Hundred Axes - Channeling


Big Bad Voodoo - Non-Channeling, Activatable/Deactivatable Version


Lightning Dash :D

Notes:
Big Bad Voodoo doesnt show a buff effect. Weird.
All spells non-MUI, I think.
Added Constants :D

Credits to elmstfreddie for really good suggestions and helping out :D
Updated - 17/2/07
Big Bad Voodoo Code tweak a little
No more bugs I think.
When turned off, all units automatically loses buff and invulnerability.

Leave some feedback :D
 

Attachments

Thanatos_820

Death is Not the End
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90
Whoa! The Thousand Axes is NEAT :D! But it looks like the Spell from a Naruto Spellpack from Vegeta or whoever created Naruto Hero Builder.
 

Thanatos_820

Death is Not the End
Reaction score
90
Lightning Dash looks like Fulla's DoD spell used in the Beta for Magina. But all spells are great :D.
 

cr4xzZz

Also known as azwraith_ftL.
Reaction score
51
I just found when you cast lightning dash and if you are stunned you just stop and the special effect continues to be in your hand :(
 

Thanatos_820

Death is Not the End
Reaction score
90
Oh no! lh2705 is a cheater :p!

I'm wanting to make a spellpack, but I need to know more JASS and advanced GUI.
 

lh2705

Just another Helper
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111
Omigosh...Hold on lemme check that again... 3rd time I rechecked..
 

cr4xzZz

Also known as azwraith_ftL.
Reaction score
51
I copied the Lightning Dash to a melee map to test it with my friend :D I put it for a Mountain King but the computer also chose that Hero and when i activated the dash and the hero rushed the computer threw me a storm bolt and the Far Seer effect became permanent :D
 

Doom-Angel

Jass User (Just started using NewGen)
Reaction score
167
Whoa! The Thousand Axes is NEAT :D! But it looks like the Spell from a Naruto Spellpack from Vegeta or whoever created Naruto Hero Builder.
actually it is the same like the spell of ten ten from naruto hero arena
also the lightning dash is from naruto but that idea i think that cr4xzZz
gave it to him but yet good job making the spells (+Rep :D)
one question is in the lighning dash picture why it looks like the ball is in his back?
shouldn't it be in his hands?
 

cr4xzZz

Also known as azwraith_ftL.
Reaction score
51
But it is in his hand. Look closely ;) He's just swinging it (it is his attack animation i think)
 

lh2705

Just another Helper
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111
Well, the only way to fix that problem(I think) is to add a condition.
If the caster has a stunned buff.. :D
 

SFilip

Gone but not forgotten
Reaction score
634
Turning off Big Bad Voodoo tends to keep the units affected invulnerable...not really a good thing you know :p
Probably because you are turning off the "Effect" trigger before it has a chance to "refresh". In other words you should put a wait between removing the dummy aura and turning off Big Bad VoodooEffect. 0.1 seconds should do.
 

lh2705

Just another Helper
Reaction score
111
Ok updated.
I tweaked the trigger a little.
Now, its more efficient.(No more invulnerability when there is still a buff)
Hopefully no more bugs.

Off-Topic, to everybody celebrating Lunar New Year, "Gong Xi Fa Cai"
 
M

Mysecret

Guest
Isnt there already a spell by Blizzard called big bad voodoo? Im most certain there is and from the look of the buff it does exactly the same thing. Makes units invulnerable
 
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