that is what I was using - but then we have to worry about dynamic triggers - unless you suggest on trigger and stacking events for each new projectile?? wonder how that would work out...
that event is also time delayed - about .1s or so
**I remember having this discussion with Cohadar - there is no way to get the unitinrangeof, unless I otherwise attach the struct to the trigger, which means it would have to be dynamic
For the delay things, I didn't find that out.
Both will work, but the trigger efficiency is better.
GroupEnum will work good, for low number of projectiles.
I actually tried that in Pudge Wars. It turned out the trigger-based detection has more FPS than group.
Although I don't know if I need to actually actively heat it or just let the plate and hotend bring the ambient temp to whatever it will, but even then I need to figure out an exfiltration for hot air. I think I kind of know what to do but it's still fucking confusing
I don't think I'm dealing with quite the same pressures though, at the very least its a significantly smaller system. For the time being I'm just going to put together a quick scrubby box though and hope it works good enough to not make my house toxic
I do know this - xenforo dropped the ball by not keeping the vbulletin reputation comments as a feature. The loss of the Reputation comments data when we switched to Xenforo really was the death knell for the site when it came to all the users that left. I know I missed it so much and I got way less interested in the site when that feature was gone and I run the site.