LoaP

Mind

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I've begun creating an own LoaP custom game, but, unlike other LoaP games, in the same age of Warcraft III.

This will be a big challenge, since I work alone. But yet no matter how long it takes, I want this map to be huge…

Although I have lots of ideas, I still could use some suggestions… Also, I have a few questions.

There should be a drug lord, I suppose… But how? The humans in Warcraft III never harvested drugs.

What should replace the police? And how should I call it?
 
well call the police something to do with elves or humans. i will even help u make the map sence how me map making team really doesn't want to make maps aperently. but the drugs make them like a special type of rune or potion. like speed potion. lol but if u need any help making it let me know. and i m almost done making my map and i m gonna start a new one now but i have no map to start. so i will make it with u if u want me too. i make the maps nearly all day long so me not working or something is not a problem.
 
I'm sorry. I prefer to work alone. I'm rather ambitious, and wish that all credit is given to me. Heh.

Plus, it's hard to organize a map-making team.

About the rune or potion: Nice idea, but the only problem is that those aren't illegal, and don't have any negative effects.

I'll guess I'll don't make a drug lord, but another force that sells all kinds of illegal items…

So what classifies as "illegal" in that age?
 
well make the drug lord be the owner of the black market and find some items that my be illegal. and also i don't care if any credit would be given to me if i would help u. i just want to make a map and i don't currently have an idea and i don't want to work alone lol.
 
ok but u still need to find out how to make the "drug lord" cause he may not be a drug lord any more. but what do u think about making a black market? they have 1 in the bonus campaign lol.
 
A LOAP map :) ? I love LOAP ;) .
About the police, drug lord n stuff... hmmm... well the cops should be kings soldiers or something like that... and for the mafia you should go with some underground syndicate, a group of thugs or something.
About the drug lord, Darks idea sounds good, or dont even have to have one...

Good luck man :)
 
Err, I made my map way to large. How can I decrease the size?

Someone knows interesting jobs?
 
go to advanced to decrease the size or just restart it. and jobs well make a person who works in a mill a hourse trainer a weapon maker. there r tons of ideas i have cause i love medival times and know tons of stuff about them.
 
Darkassassin, what should those people do? I mean, it's nearly impossible to make those jobs interesting in Warcraft III.

Any more ideas?

I already have healer, fisherman, soldier, harvester, hunter, courir and lumberjack.

A big problem is that dankStoner's LoaP custom game has pretty everything a LoaP custom game can have… I'm almost forced to make things in my map that dankStoner coincidently also has in his map.

Edit: Oh, also, how do I replace a unit without removing the loaded units?
I want to make a mountable horse in my map; The horse model should change when the unit is "loaded".
 
well u could for jobs have some other things. like the cook. and mabye emisary if u can fit something in.


well u have to make the loaded units be put into a variable then make a trigger that makes it so after umount or something it recreates those units and loads them or juist recreates them next to it.
 
And what about the loaded unit while his still loaded? He wouldn't appear in the cargo hold of the horse.
Also, what about heroes? I can set the level and experience of the hero back, but what about the learned skills?

About the emissary… Sounds like a plan, but it'll be difficult to make that. And I don't think there would be any diplomacy between the dead, bandits and the city's defenses.

The cook would have to be inspired on dankStoners level… I want to have an original, unique level.

Oh yes, the undead replace the drug lord. They sell powerfull, dark tools that raise your stats and levels, but scar your mind.
 
What made you decide to return to making maps again? I thought you had resolutely decided to quit (?)
 
Yes. But then I realised that making maps was relatively fun. That means, in comparison to playing on B.net, for exemple.

Also, this time, I make a level that is meant to be played on B.net. So it'll be less ignored then my single player levels, I guess.
 
When it comes to LoaP, dankStoner and those guys really made it though on the rest of us to create something similar, but still completely new and different.
I do agree with you that jobs in the original were far to boring, but i happen to think that they could actually be made quite more interesting, fun and engaging for the players.

For instance, a thing that could make all jobs no mather what they are a bit nicer would be, if you considered the time the player has been on the job, as a factor when it comes to how much he earns.
Quite easy to make with the use of custom values, or just integers for all players.

Also when you plan the job, its always good not to keep it quite simple, and add some nice special rewards. A good example of this is the blacksmiths job, who has to run around the map... fetching materials for his swords, axes and bows. And as a special reward, say he has to get diamond located in some far away dangerous place, so he could make a unique fire sword :eek: hehe

Its also a good practice to keep the jobs somehow connected, so the players can cooporate. Example, the hunter kills beasts, to get their skins, and then takes em to the tailor. The tailor cant work without skins, and the hunter gets gold once he gives the tailor the skins. Also imagine the hunter runns across a very nasty mother fu..er creep one day. And after he finaly kills it, it drops a shiny diamond. Say, the blacksmith might finds this useful
;)

The fact is, Im also in the proccess of making a LoaP map, with an anonimous friend from this forum. So i kind of gave away a few tricks we plan to use, just now.. ups... hehe
Good luck man, making this kind of map sure takes a lot of work
 
You know, I'm more concerned about your map, sATARa and Darg. I mean, I fear it's much more likely that you'd exceed me then that I dankStoner would exceed me, even though I spend nearly every moment of my leisure in it, and sacrafice my health in doing so. Heh.

Nice idea's, sATARa. I already wanted to make the creeps drop skins and such.
But about the tailor job… What should he do? How could I make such a job? That would be difficult…
 
Well, I wouldnt worry about that man... i dont think we`ll ever finish this map hehe ;). And besides, its not exactly the same type of map, since its not placed in medevil times...
So no competition between us, just friendly idea sharing :D

Anyway, about the tailor... hmm. well, you could do something like this:
He earns money by selling clothes or leather armors. These he can sell to other players, or pawn em to a shop for gold. To creates these clothes and armors he needs appropriate material, like skins, threads and some fancy stuff for unique items.
He should get the actual item when he, enter a certain region carrying the appropriate material combination. You should make many, different combinations... the harder the material for the combination is to acquire, the more gold he gets from selling the item, and the better the item is.
The treads, he can get from a shop... so you would kind of keep him connected to some shop owner.
Thats all i can think of for now, but ill get back to you if i think of something better...
:)
 
The fact is, Im also in the proccess of making a LoaP map, with an anonimous friend from this forum. So i kind of gave away a few tricks we plan to use, just now.. ups... hehe
You know, I'm more concerned about your map, sATARa and Darg.

You don't have to keep things hush-hush satara, but Mind htf did you know it was me??
 
He said so, but then edited afterwards… When it was too late, heh.

I'd call the tailer "armorsmith", and give him some kind of "item" that is based on a spellbook, called "The Lore of Armor Crafting" -or something like that- which contains various armor making abilities, which requires certain items to be made. Nice idea there, sATARa.

This "The Lore of Armor Crafting" I just described sounds a lot like the "Herbalism Lore" book I made in my level to me. I can't make a herbalist job anymore, since I already made the book and the place where it's made, but I can send a auto-timed hint that says that that tome is a great way to earn a lot of money.


I wanted to make the villagers say things when you come within range or click on them or something, but then I realised that dankStoner could accuse me for plagiarism. :-/

Someone knows a unique method to make villagers say stuff?
 
You don't have to keep things hush-hush satara
It was a mistery to be solved... Mind wins the prize :)

I think you`re on to something here with those books Mind my good man :) ... nice ideas

And about the talking villagers... hehe, that would be really sweet. Something like diablo, right? If you pull it out, it will be great :) .

And I gave your horses a thought... hmm... cant you just attach a horse to the heroes "ass"?
 
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