Husky
Local Lurker
- Reaction score
- 119
Hi,
Ok, I have an ability which is used via triggers. It increases a units Line of Sight for like 10 seconds. This is the trigger:
The problem is this casts over the unit but if the unit moves the reveal doesn't follow him.
So pretty much, is there anyway to lock this onto the unit?
Thanks,
-Husky
Ok, I have an ability which is used via triggers. It increases a units Line of Sight for like 10 seconds. This is the trigger:
Code:
Keen Eye
Events
Unit - A unit Begins casting an ability
Conditions
(Ability being cast) Equal to Keen Eyes
Actions
Visibility - Create an initially Enabled visibility modifier for (Owner of (Triggering unit)) emitting Visibility from (Position of (Triggering unit)) to a radius of 2100.00
Wait 8.00 seconds
Visibility - Disable (Last created visibility modifier)
The problem is this casts over the unit but if the unit moves the reveal doesn't follow him.
So pretty much, is there anyway to lock this onto the unit?
Thanks,
-Husky


