S
Sephir
Guest
I get the same message every time I install L.o.D. Bad file, please re-install. Well I've re-installed about 10 times and it doesen't help. I'm running on windows 2k. I've already re-formatted my hard drive once, but i know not if it was fully. If this is the only way to fix it, please tell me how to wipe out EVERYTHING incase it is a virus burrowed in my windows file. Here's the script from my info file,
18:35:17.387 ------------------------------------------------------
18:35:17.387 26/10/2002 18:35:17
18:35:17.387 Diablo II running under Windows 2000 (Version 5.000)
18:35:17.387 Vendor: Intel
18:35:17.387 Version: Pentium 4 (Type 0, Family F, Model 2, Stepping 4)
18:35:17.397 Speed: Approx. 1597 MHz
18:35:17.397 Total Physical Memory: 319.48MB
18:35:17.397 Application Path: C:\Program Files\Diablo II
18:35:17.707 Local IP: 127.0.0.1
18:35:17.707 Computer name: IN-ZV3HP4RIM8DQ
18:35:17.707 ------------------------------------------------------
18:35:17.707
18:35:17.777 imagehlp.dll loaded for better stack crawls.
18:35:19.700 Detecting boards which support Direct3D...
18:35:19.700 Initializing for Direct3D on NVIDIA RIVA TNT2 Model 64/Model 64 Pro
18:35:23.165 Driver: nv4_disp.dll
18:35:23.165 Version: 0.0.0.0
18:35:23.165 Supports AGP texturing: No
18:35:23.165 Supports mipmaps: Yes
18:35:23.165 Supports gamma control: Yes
18:35:23.165 Supports gamma calibration: No
18:35:23.165 Supports 32 Bit Cutscenes: Yes
18:35:23.165 Supports 24 Bit Cutscenes: No
18:35:23.165
----------------------------------------------
18:35:23.165 Opening Direct3D window at 640x480...
18:35:25.598 Texture Memory Total= 63.227 MB, Free= 62.636 MB
18:35:25.598 Local Total= 63.227 MB, Free= 62.636 MB
18:35:25.598 Does not support texturing from AGP memory.
18:35:26.129 Opening Direct3D window succeeded.
18:35:26.219
----------------------------------------------
18:35:26.219 Initializing sound engine...
18:35:27.611 Driver: Avance AC97 Audio
18:35:27.611 Module: ALCXWDM.SYS
18:35:27.982 ........DirectSound progress: 0 buffers available is less than min needed 16 buffers for 3d sound
18:35:27.992 ........DirectSound progress: 0 buffers available is less than min needed 16 buffers for 3d sound
18:35:28.012
----------------------------------------------
18:35:33.550 Closing Direct3D window....
18:35:36.524 ... Direct3D window closed.
18:35:36.524 Opening Direct3D window at 800x600...
18:35:36.965 Texture Memory Total= 62.897 MB, Free= 61.977 MB
18:35:36.965 Local Total= 62.897 MB, Free= 61.977 MB
18:35:36.965 Does not support texturing from AGP memory.
18:35:37.055 Opening Direct3D window succeeded.
18:35:37.065 Closing Direct3D window....
18:35:37.415 ... Direct3D window closed.
18:35:37.415 Opening Direct3D window at 640x480 at 32 bit for cutscenes...
18:35:37.836 Opening Direct3D window for cutscenes succeeded.
18:35:37.836 In Direct3DPlayCutscene
18:35:37.866 About to play bink file
18:35:38.727 In Direct3DPlayCutscene
18:35:38.727 About to play bink file
18:35:39.258 In Direct3DPlayCutscene
18:35:39.258 About to play bink file
18:35:40.900 Closing Direct3D window....
18:35:40.900 ... Direct3D window closed.
18:35:40.900 Opening Direct3D window at 800x600...
18:35:41.401 Texture Memory Total= 62.897 MB, Free= 61.977 MB
18:35:41.401 Local Total= 62.897 MB, Free= 61.977 MB
18:35:41.401 Does not support texturing from AGP memory.
18:35:41.501 Opening Direct3D window succeeded.
18:36:11.124 Closing Direct3D window....
18:36:11.294 ... Direct3D window closed.
18:38:37.534 Opening Direct3D window at 800x600...
18:38:37.544 Texture Memory Total= 62.897 MB, Free= 61.977 MB
18:38:37.544 Local Total= 62.897 MB, Free= 61.977 MB
18:38:37.544 Does not support texturing from AGP memory.
18:38:37.634 Opening Direct3D window succeeded.
18:38:39.447 Closing Direct3D window....
19:00:09.462 ------------------------------------------------------
19:00:09.462 26/10/2002 19:00:09
19:00:09.462 Diablo II running under Windows 2000 (Version 5.000)
19:00:09.462 Vendor: Intel
19:00:09.462 Version: Pentium 4 (Type 0, Family F, Model 2, Stepping 4)
19:00:09.472 Speed: Approx. 1597 MHz
19:00:09.472 Total Physical Memory: 319.48MB
19:00:09.472 Application Path: C:\Program Files\Diablo II
19:00:09.492 Local IP: 216.67.204.248
19:00:09.492 Computer name: IN-ZV3HP4RIM8DQ
19:00:09.492 ------------------------------------------------------
19:00:09.492
19:00:09.492 imagehlp.dll loaded for better stack crawls.
19:00:09.562 Detecting boards which support Direct3D...
19:00:09.562 Initializing for Direct3D on NVIDIA RIVA TNT2 Model 64/Model 64 Pro
19:00:09.803 Driver: nv4_disp.dll
19:00:09.803 Version: 0.0.0.0
19:00:09.803 Supports AGP texturing: No
19:00:09.803 Supports mipmaps: Yes
19:00:09.803 Supports gamma control: Yes
19:00:09.803 Supports gamma calibration: No
19:00:09.803 Supports 32 Bit Cutscenes: Yes
19:00:09.803 Supports 24 Bit Cutscenes: No
19:00:09.803
----------------------------------------------
19:00:09.803 Opening Direct3D window at 640x480...
19:00:10.233 Texture Memory Total= 63.227 MB, Free= 62.636 MB
19:00:10.233 Local Total= 63.227 MB, Free= 62.636 MB
19:00:10.233 Does not support texturing from AGP memory.
19:00:10.614 Opening Direct3D window succeeded.
19:00:10.634
----------------------------------------------
19:00:10.634 Initializing sound engine...
19:00:10.714 Driver: Avance AC97 Audio
19:00:10.714 Module: ALCXWDM.SYS
19:00:10.734 ........DirectSound progress: 0 buffers available is less than min needed 16 buffers for 3d sound
19:00:10.744 ........DirectSound progress: 0 buffers available is less than min needed 16 buffers for 3d sound
19:00:10.754
----------------------------------------------
19:00:11.425 Closing Direct3D window....
19:00:14.499 ... Direct3D window closed.
19:00:14.499 Opening Direct3D window at 800x600...
19:00:14.950 Texture Memory Total= 62.897 MB, Free= 61.977 MB
19:00:14.950 Local Total= 62.897 MB, Free= 61.977 MB
19:00:14.950 Does not support texturing from AGP memory.
19:00:15.040 Opening Direct3D window succeeded.
19:00:15.060 Closing Direct3D window....
19:00:15.421 ... Direct3D window closed.
19:00:15.421 Opening Direct3D window at 640x480 at 32 bit for cutscenes...
19:00:15.841 Opening Direct3D window for cutscenes succeeded.
19:00:15.841 In Direct3DPlayCutscene
19:00:15.851 About to play bink file
19:00:16.562 In Direct3DPlayCutscene
19:00:16.572 About to play bink file
19:00:16.993 Closing Direct3D window....
19:00:16.993 ... Direct3D window closed.
19:00:16.993 Opening Direct3D window at 800x600...
19:00:17.454 Texture Memory Total= 62.897 MB, Free= 61.977 MB
19:00:17.454 Local Total= 62.897 MB, Free= 61.977 MB
19:00:17.454 Does not support texturing from AGP memory.
19:00:17.544 Opening Direct3D window succeeded.
19:00:33.807 Closing Direct3D window....
19:00:33.957 ... Direct3D window closed.
19:00:39.215 49583836 44325850, 7 16779008, -1347139802 Game.exe 10/26/02 19:27:58 424067
19:01:10.580 Opening Direct3D window at 800x600...
19:01:10.590 Texture Memory Total= 62.897 MB, Free= 61.977 MB
19:01:10.590 Local Total= 62.897 MB, Free= 61.977 MB
19:01:10.590 Does not support texturing from AGP memory.
19:01:10.690 Opening Direct3D window succeeded.
19:12:13.463 ------------------------------------------------------
19:12:13.463 2002-10-26 19:12:13
19:12:13.463 Diablo II running under Windows 2000 (Version 5.000)
19:12:13.463 Vendor: Intel
19:12:13.463 Version: Pentium 4 (no brand) (Type 0, Family F, Model 2, Stepping 4, Brand 9)
19:12:13.473 Speed: Approx. 1597 MHz
19:12:13.473 Total Physical Memory: 319.48MB
19:12:13.473 Application Path: C:\Program Files\Diablo II
19:12:13.503 Local IP: 216.67.204.248
19:12:13.503 Computer name: IN-ZV3HP4RIM8DQ
19:12:13.503 ------------------------------------------------------
19:12:13.503
19:12:13.503 imagehlp.dll loaded for better stack crawls.
19:12:13.824 Detecting boards which support Direct3D...
19:12:13.824 Initializing for Direct3D on NVIDIA RIVA TNT2 Model 64/Model 64 Pro
19:12:14.054 Driver: nv4_disp.dll
19:12:14.054 Version: 0.0.0.0
19:12:14.054 Supports AGP texturing: No
19:12:14.054 Supports mipmaps: Yes
19:12:14.054 Supports gamma control: Yes
19:12:14.054 Supports gamma calibration: No
19:12:14.054 Supports 32 Bit Cutscenes: Yes
19:12:14.054 Supports 24 Bit Cutscenes: No
19:12:14.084
----------------------------------------------
19:12:14.084 Opening Direct3D window at 640x480...
19:12:14.525 Texture Memory Total= 63.227 MB, Free= 62.636 MB
19:12:14.525 Local Total= 63.227 MB, Free= 62.636 MB
19:12:14.525 Does not support texturing from AGP memory.
19:12:14.915 Opening Direct3D window succeeded.
19:12:14.925
----------------------------------------------
19:12:14.925 Initializing sound engine...
19:12:15.015 Driver: Avance AC97 Audio
19:12:15.015 Module: ALCXWDM.SYS
19:12:15.025 ........DirectSound progress: 0 buffers available is less than min needed 16 buffers for 3d sound
19:12:15.035 ........DirectSound progress: 0 buffers available is less than min needed 16 buffers for 3d sound
19:12:15.055
----------------------------------------------
19:12:15.957 Closing Direct3D window....
19:12:19.061 ... Direct3D window closed.
19:12:19.061 Opening Direct3D window at 800x600...
19:12:19.512 Texture Memory Total= 62.897 MB, Free= 61.977 MB
19:12:19.512 Local Total= 62.897 MB, Free= 61.977 MB
19:12:19.512 Does not support texturing from AGP memory.
19:12:19.602 Opening Direct3D window succeeded.
19:12:36.386 Storing Realm List.
19:13:21.281 Freeing Realm List.
19:13:21.281 Storing Realm List.
19:13:25.026 [D2MULTI] Start entering at 33893746
19:13:26.027 [D2MULTI] Finish entering at 33894748. Elapsed: 1002
19:14:18.593 Closing Direct3D window....
19:14:18.743 ... Direct3D window closed.
19:15:15.395 Opening Direct3D window at 800x600...
19:15:15.405 Texture Memory Total= 62.897 MB, Free= 61.977 MB
19:15:15.405 Local Total= 62.897 MB, Free= 61.977 MB
19:15:15.405 Does not support texturing from AGP memory.
19:15:15.455 Opening Direct3D window succeeded.
19:15:50.685 Closing Direct3D window....
19:15:50.715 ... Direct3D window closed.
19:16:05.146 Opening Direct3D window at 800x600...
19:16:05.146 Texture Memory Total= 62.897 MB, Free= 61.975 MB
19:16:05.146 Local Total= 62.897 MB, Free= 61.975 MB
19:16:05.146 Does not support texturing from AGP memory.
19:16:05.246 Opening Direct3D window succeeded.
20:11:49.365 ------------------------------------------------------
20:11:49.365 2002-10-26 20:11:49
20:11:49.365 Diablo II running under Windows 2000 (Version 5.000)
20:11:49.365 Vendor: Intel
20:11:49.365 Version: Pentium 4 (no brand) (Type 0, Family F, Model 2, Stepping 4, Brand 9)
20:11:49.375 Speed: Approx. 1597 MHz
20:11:49.375 Total Physical Memory: 319.48MB
20:11:49.375 Application Path: C:\Program Files\Diablo II
20:11:49.405 Local IP: 216.67.204.248
20:11:49.405 Computer name: IN-ZV3HP4RIM8DQ
20:11:49.405 ------------------------------------------------------
20:11:49.405
20:11:49.405 imagehlp.dll loaded for better stack crawls.
20:11:50.787 Detecting boards which support Direct3D...
20:11:50.787 Initializing for Direct3D on NVIDIA RIVA TNT2 Model 64/Model 64 Pro
20:11:51.768 Driver: nv4_disp.dll
20:11:51.768 Version: 0.0.0.0
20:11:51.768 Supports AGP texturing: No
20:11:51.768 Supports mipmaps: Yes
20:11:51.768 Supports gamma control: Yes
20:11:51.768 Supports gamma calibration: No
20:11:51.768 Supports 32 Bit Cutscenes: Yes
20:11:51.768 Supports 24 Bit Cutscenes: No
20:11:51.798
----------------------------------------------
20:11:51.798 Opening Direct3D window at 640x480...
20:11:54.152 Texture Memory Total= 63.227 MB, Free= 62.636 MB
20:11:54.152 Local Total= 63.227 MB, Free= 62.636 MB
20:11:54.152 Does not support texturing from AGP memory.
20:11:54.873 Opening Direct3D window succeeded.
20:11:54.943
----------------------------------------------
20:11:54.943 Initializing sound engine...
20:11:55.113 Driver: Avance AC97 Audio
20:11:55.113 Module: ALCXWDM.SYS
20:11:55.173 ........DirectSound progress: 0 buffers available is less than min needed 16 buffers for 3d sound
20:11:55.183 ........DirectSound progress: 0 buffers available is less than min needed 16 buffers for 3d sound
20:11:55.203
----------------------------------------------
20:11:56.806 Closing Direct3D window....
20:11:59.800 ... Direct3D window closed.
20:11:59.800 Opening Direct3D window at 800x600...
20:12:00.251 Texture Memory Total= 62.897 MB, Free= 61.977 MB
20:12:00.251 Local Total= 62.897 MB, Free= 61.977 MB
20:12:00.251 Does not support texturing from AGP memory.
20:12:00.341 Opening Direct3D window succeeded.
20:12:00.351 Closing Direct3D window....
20:12:00.701 ... Direct3D window closed.
20:12:00.701 Opening Direct3D window at 640x480 at 32 bit for cutscenes...
20:12:01.122 Opening Direct3D window for cutscenes succeeded.
20:12:01.122 In Direct3DPlayCutscene
20:12:01.132 About to play bink file
20:12:02.213 In Direct3DPlayCutscene
20:12:02.223 About to play bink file
20:12:02.724 Closing Direct3D window....
20:12:02.724 ... Direct3D window closed.
20:12:02.724 Opening Direct3D window at 800x600...
20:12:03.185 Texture Memory Total= 62.897 MB, Free= 61.977 MB
20:12:03.185 Local Total= 62.897 MB, Free= 61.977 MB
20:12:03.185 Does not support texturing from AGP memory.
20:12:03.275 Opening Direct3D window succeeded.
20:12:16.224 Storing Realm List.
20:12:19.168 [D2MULTI] Start entering at 37427888
20:12:19.959 [D2MULTI] Finish entering at 37428679. Elapsed: 791
20:13:07.698 Closing Direct3D window....
20:13:07.798 ... Direct3D window closed.
20:13:17.502 Opening Direct3D window at 800x600...
20:13:17.512 Texture Memory Total= 62.897 MB, Free= 61.977 MB
20:13:17.512 Local Total= 62.897 MB, Free= 61.977 MB
20:13:17.512 Does not support texturing from AGP memory.
20:13:17.612 Opening Direct3D window succeeded.
20:14:15.004 Closing Direct3D window....
20:14:15.145 ... Direct3D window closed.
20:14:41.242 Opening Direct3D window at 800x600...
20:14:41.252 Texture Memory Total= 62.897 MB, Free= 61.977 MB
20:14:41.252 Local Total= 62.897 MB, Free= 61.977 MB
20:14:41.252 Does not support texturing from AGP memory.
20:14:41.352 Opening Direct3D window succeeded.
20:14:57.155 Closing Direct3D window....
20:14:57.265 ... Direct3D window closed.
20:18:20.588 Opening Direct3D window at 800x600...
20:18:20.598 Texture Memory Total= 62.897 MB, Free= 61.977 MB
20:18:20.598 Local Total= 62.897 MB, Free= 61.977 MB
20:18:20.598 Does not support texturing from AGP memory.
20:18:20.698 Opening Direct3D window succeeded.
20:18:23.782 Closing Direct3D window....
20:18:23.912 ... Direct3D window closed.
20:19:15.797 Opening Direct3D window at 800x600...
20:19:15.807 Texture Memory Total= 62.897 MB, Free= 61.977 MB
20:19:15.807 Local Total= 62.897 MB, Free= 61.977 MB
20:19:15.807 Does not support texturing from AGP memory.
20:19:15.917 Opening Direct3D window succeeded.
20:19:21.145 Closing Direct3D window....
20:19:21.916 ... Direct3D window closed.
20:22:39.650 Opening Direct3D window at 800x600...
20:22:42.013 Texture Memory Total= 62.897 MB, Free= 61.977 MB
20:22:42.013 Local Total= 62.897 MB, Free= 61.977 MB
20:22:42.013 Does not support texturing from AGP memory.
20:22:46.350 Opening Direct3D window succeeded.
20:22:54.982 Closing Direct3D window....
20:22:55.343 ... Direct3D window closed.
I dunno if that helps, but you ask for it all the time so I'll give it now. But any advise would be appreciated.
18:35:17.387 ------------------------------------------------------
18:35:17.387 26/10/2002 18:35:17
18:35:17.387 Diablo II running under Windows 2000 (Version 5.000)
18:35:17.387 Vendor: Intel
18:35:17.387 Version: Pentium 4 (Type 0, Family F, Model 2, Stepping 4)
18:35:17.397 Speed: Approx. 1597 MHz
18:35:17.397 Total Physical Memory: 319.48MB
18:35:17.397 Application Path: C:\Program Files\Diablo II
18:35:17.707 Local IP: 127.0.0.1
18:35:17.707 Computer name: IN-ZV3HP4RIM8DQ
18:35:17.707 ------------------------------------------------------
18:35:17.707
18:35:17.777 imagehlp.dll loaded for better stack crawls.
18:35:19.700 Detecting boards which support Direct3D...
18:35:19.700 Initializing for Direct3D on NVIDIA RIVA TNT2 Model 64/Model 64 Pro
18:35:23.165 Driver: nv4_disp.dll
18:35:23.165 Version: 0.0.0.0
18:35:23.165 Supports AGP texturing: No
18:35:23.165 Supports mipmaps: Yes
18:35:23.165 Supports gamma control: Yes
18:35:23.165 Supports gamma calibration: No
18:35:23.165 Supports 32 Bit Cutscenes: Yes
18:35:23.165 Supports 24 Bit Cutscenes: No
18:35:23.165
----------------------------------------------
18:35:23.165 Opening Direct3D window at 640x480...
18:35:25.598 Texture Memory Total= 63.227 MB, Free= 62.636 MB
18:35:25.598 Local Total= 63.227 MB, Free= 62.636 MB
18:35:25.598 Does not support texturing from AGP memory.
18:35:26.129 Opening Direct3D window succeeded.
18:35:26.219
----------------------------------------------
18:35:26.219 Initializing sound engine...
18:35:27.611 Driver: Avance AC97 Audio
18:35:27.611 Module: ALCXWDM.SYS
18:35:27.982 ........DirectSound progress: 0 buffers available is less than min needed 16 buffers for 3d sound
18:35:27.992 ........DirectSound progress: 0 buffers available is less than min needed 16 buffers for 3d sound
18:35:28.012
----------------------------------------------
18:35:33.550 Closing Direct3D window....
18:35:36.524 ... Direct3D window closed.
18:35:36.524 Opening Direct3D window at 800x600...
18:35:36.965 Texture Memory Total= 62.897 MB, Free= 61.977 MB
18:35:36.965 Local Total= 62.897 MB, Free= 61.977 MB
18:35:36.965 Does not support texturing from AGP memory.
18:35:37.055 Opening Direct3D window succeeded.
18:35:37.065 Closing Direct3D window....
18:35:37.415 ... Direct3D window closed.
18:35:37.415 Opening Direct3D window at 640x480 at 32 bit for cutscenes...
18:35:37.836 Opening Direct3D window for cutscenes succeeded.
18:35:37.836 In Direct3DPlayCutscene
18:35:37.866 About to play bink file
18:35:38.727 In Direct3DPlayCutscene
18:35:38.727 About to play bink file
18:35:39.258 In Direct3DPlayCutscene
18:35:39.258 About to play bink file
18:35:40.900 Closing Direct3D window....
18:35:40.900 ... Direct3D window closed.
18:35:40.900 Opening Direct3D window at 800x600...
18:35:41.401 Texture Memory Total= 62.897 MB, Free= 61.977 MB
18:35:41.401 Local Total= 62.897 MB, Free= 61.977 MB
18:35:41.401 Does not support texturing from AGP memory.
18:35:41.501 Opening Direct3D window succeeded.
18:36:11.124 Closing Direct3D window....
18:36:11.294 ... Direct3D window closed.
18:38:37.534 Opening Direct3D window at 800x600...
18:38:37.544 Texture Memory Total= 62.897 MB, Free= 61.977 MB
18:38:37.544 Local Total= 62.897 MB, Free= 61.977 MB
18:38:37.544 Does not support texturing from AGP memory.
18:38:37.634 Opening Direct3D window succeeded.
18:38:39.447 Closing Direct3D window....
19:00:09.462 ------------------------------------------------------
19:00:09.462 26/10/2002 19:00:09
19:00:09.462 Diablo II running under Windows 2000 (Version 5.000)
19:00:09.462 Vendor: Intel
19:00:09.462 Version: Pentium 4 (Type 0, Family F, Model 2, Stepping 4)
19:00:09.472 Speed: Approx. 1597 MHz
19:00:09.472 Total Physical Memory: 319.48MB
19:00:09.472 Application Path: C:\Program Files\Diablo II
19:00:09.492 Local IP: 216.67.204.248
19:00:09.492 Computer name: IN-ZV3HP4RIM8DQ
19:00:09.492 ------------------------------------------------------
19:00:09.492
19:00:09.492 imagehlp.dll loaded for better stack crawls.
19:00:09.562 Detecting boards which support Direct3D...
19:00:09.562 Initializing for Direct3D on NVIDIA RIVA TNT2 Model 64/Model 64 Pro
19:00:09.803 Driver: nv4_disp.dll
19:00:09.803 Version: 0.0.0.0
19:00:09.803 Supports AGP texturing: No
19:00:09.803 Supports mipmaps: Yes
19:00:09.803 Supports gamma control: Yes
19:00:09.803 Supports gamma calibration: No
19:00:09.803 Supports 32 Bit Cutscenes: Yes
19:00:09.803 Supports 24 Bit Cutscenes: No
19:00:09.803
----------------------------------------------
19:00:09.803 Opening Direct3D window at 640x480...
19:00:10.233 Texture Memory Total= 63.227 MB, Free= 62.636 MB
19:00:10.233 Local Total= 63.227 MB, Free= 62.636 MB
19:00:10.233 Does not support texturing from AGP memory.
19:00:10.614 Opening Direct3D window succeeded.
19:00:10.634
----------------------------------------------
19:00:10.634 Initializing sound engine...
19:00:10.714 Driver: Avance AC97 Audio
19:00:10.714 Module: ALCXWDM.SYS
19:00:10.734 ........DirectSound progress: 0 buffers available is less than min needed 16 buffers for 3d sound
19:00:10.744 ........DirectSound progress: 0 buffers available is less than min needed 16 buffers for 3d sound
19:00:10.754
----------------------------------------------
19:00:11.425 Closing Direct3D window....
19:00:14.499 ... Direct3D window closed.
19:00:14.499 Opening Direct3D window at 800x600...
19:00:14.950 Texture Memory Total= 62.897 MB, Free= 61.977 MB
19:00:14.950 Local Total= 62.897 MB, Free= 61.977 MB
19:00:14.950 Does not support texturing from AGP memory.
19:00:15.040 Opening Direct3D window succeeded.
19:00:15.060 Closing Direct3D window....
19:00:15.421 ... Direct3D window closed.
19:00:15.421 Opening Direct3D window at 640x480 at 32 bit for cutscenes...
19:00:15.841 Opening Direct3D window for cutscenes succeeded.
19:00:15.841 In Direct3DPlayCutscene
19:00:15.851 About to play bink file
19:00:16.562 In Direct3DPlayCutscene
19:00:16.572 About to play bink file
19:00:16.993 Closing Direct3D window....
19:00:16.993 ... Direct3D window closed.
19:00:16.993 Opening Direct3D window at 800x600...
19:00:17.454 Texture Memory Total= 62.897 MB, Free= 61.977 MB
19:00:17.454 Local Total= 62.897 MB, Free= 61.977 MB
19:00:17.454 Does not support texturing from AGP memory.
19:00:17.544 Opening Direct3D window succeeded.
19:00:33.807 Closing Direct3D window....
19:00:33.957 ... Direct3D window closed.
19:00:39.215 49583836 44325850, 7 16779008, -1347139802 Game.exe 10/26/02 19:27:58 424067
19:01:10.580 Opening Direct3D window at 800x600...
19:01:10.590 Texture Memory Total= 62.897 MB, Free= 61.977 MB
19:01:10.590 Local Total= 62.897 MB, Free= 61.977 MB
19:01:10.590 Does not support texturing from AGP memory.
19:01:10.690 Opening Direct3D window succeeded.
19:12:13.463 ------------------------------------------------------
19:12:13.463 2002-10-26 19:12:13
19:12:13.463 Diablo II running under Windows 2000 (Version 5.000)
19:12:13.463 Vendor: Intel
19:12:13.463 Version: Pentium 4 (no brand) (Type 0, Family F, Model 2, Stepping 4, Brand 9)
19:12:13.473 Speed: Approx. 1597 MHz
19:12:13.473 Total Physical Memory: 319.48MB
19:12:13.473 Application Path: C:\Program Files\Diablo II
19:12:13.503 Local IP: 216.67.204.248
19:12:13.503 Computer name: IN-ZV3HP4RIM8DQ
19:12:13.503 ------------------------------------------------------
19:12:13.503
19:12:13.503 imagehlp.dll loaded for better stack crawls.
19:12:13.824 Detecting boards which support Direct3D...
19:12:13.824 Initializing for Direct3D on NVIDIA RIVA TNT2 Model 64/Model 64 Pro
19:12:14.054 Driver: nv4_disp.dll
19:12:14.054 Version: 0.0.0.0
19:12:14.054 Supports AGP texturing: No
19:12:14.054 Supports mipmaps: Yes
19:12:14.054 Supports gamma control: Yes
19:12:14.054 Supports gamma calibration: No
19:12:14.054 Supports 32 Bit Cutscenes: Yes
19:12:14.054 Supports 24 Bit Cutscenes: No
19:12:14.084
----------------------------------------------
19:12:14.084 Opening Direct3D window at 640x480...
19:12:14.525 Texture Memory Total= 63.227 MB, Free= 62.636 MB
19:12:14.525 Local Total= 63.227 MB, Free= 62.636 MB
19:12:14.525 Does not support texturing from AGP memory.
19:12:14.915 Opening Direct3D window succeeded.
19:12:14.925
----------------------------------------------
19:12:14.925 Initializing sound engine...
19:12:15.015 Driver: Avance AC97 Audio
19:12:15.015 Module: ALCXWDM.SYS
19:12:15.025 ........DirectSound progress: 0 buffers available is less than min needed 16 buffers for 3d sound
19:12:15.035 ........DirectSound progress: 0 buffers available is less than min needed 16 buffers for 3d sound
19:12:15.055
----------------------------------------------
19:12:15.957 Closing Direct3D window....
19:12:19.061 ... Direct3D window closed.
19:12:19.061 Opening Direct3D window at 800x600...
19:12:19.512 Texture Memory Total= 62.897 MB, Free= 61.977 MB
19:12:19.512 Local Total= 62.897 MB, Free= 61.977 MB
19:12:19.512 Does not support texturing from AGP memory.
19:12:19.602 Opening Direct3D window succeeded.
19:12:36.386 Storing Realm List.
19:13:21.281 Freeing Realm List.
19:13:21.281 Storing Realm List.
19:13:25.026 [D2MULTI] Start entering at 33893746
19:13:26.027 [D2MULTI] Finish entering at 33894748. Elapsed: 1002
19:14:18.593 Closing Direct3D window....
19:14:18.743 ... Direct3D window closed.
19:15:15.395 Opening Direct3D window at 800x600...
19:15:15.405 Texture Memory Total= 62.897 MB, Free= 61.977 MB
19:15:15.405 Local Total= 62.897 MB, Free= 61.977 MB
19:15:15.405 Does not support texturing from AGP memory.
19:15:15.455 Opening Direct3D window succeeded.
19:15:50.685 Closing Direct3D window....
19:15:50.715 ... Direct3D window closed.
19:16:05.146 Opening Direct3D window at 800x600...
19:16:05.146 Texture Memory Total= 62.897 MB, Free= 61.975 MB
19:16:05.146 Local Total= 62.897 MB, Free= 61.975 MB
19:16:05.146 Does not support texturing from AGP memory.
19:16:05.246 Opening Direct3D window succeeded.
20:11:49.365 ------------------------------------------------------
20:11:49.365 2002-10-26 20:11:49
20:11:49.365 Diablo II running under Windows 2000 (Version 5.000)
20:11:49.365 Vendor: Intel
20:11:49.365 Version: Pentium 4 (no brand) (Type 0, Family F, Model 2, Stepping 4, Brand 9)
20:11:49.375 Speed: Approx. 1597 MHz
20:11:49.375 Total Physical Memory: 319.48MB
20:11:49.375 Application Path: C:\Program Files\Diablo II
20:11:49.405 Local IP: 216.67.204.248
20:11:49.405 Computer name: IN-ZV3HP4RIM8DQ
20:11:49.405 ------------------------------------------------------
20:11:49.405
20:11:49.405 imagehlp.dll loaded for better stack crawls.
20:11:50.787 Detecting boards which support Direct3D...
20:11:50.787 Initializing for Direct3D on NVIDIA RIVA TNT2 Model 64/Model 64 Pro
20:11:51.768 Driver: nv4_disp.dll
20:11:51.768 Version: 0.0.0.0
20:11:51.768 Supports AGP texturing: No
20:11:51.768 Supports mipmaps: Yes
20:11:51.768 Supports gamma control: Yes
20:11:51.768 Supports gamma calibration: No
20:11:51.768 Supports 32 Bit Cutscenes: Yes
20:11:51.768 Supports 24 Bit Cutscenes: No
20:11:51.798
----------------------------------------------
20:11:51.798 Opening Direct3D window at 640x480...
20:11:54.152 Texture Memory Total= 63.227 MB, Free= 62.636 MB
20:11:54.152 Local Total= 63.227 MB, Free= 62.636 MB
20:11:54.152 Does not support texturing from AGP memory.
20:11:54.873 Opening Direct3D window succeeded.
20:11:54.943
----------------------------------------------
20:11:54.943 Initializing sound engine...
20:11:55.113 Driver: Avance AC97 Audio
20:11:55.113 Module: ALCXWDM.SYS
20:11:55.173 ........DirectSound progress: 0 buffers available is less than min needed 16 buffers for 3d sound
20:11:55.183 ........DirectSound progress: 0 buffers available is less than min needed 16 buffers for 3d sound
20:11:55.203
----------------------------------------------
20:11:56.806 Closing Direct3D window....
20:11:59.800 ... Direct3D window closed.
20:11:59.800 Opening Direct3D window at 800x600...
20:12:00.251 Texture Memory Total= 62.897 MB, Free= 61.977 MB
20:12:00.251 Local Total= 62.897 MB, Free= 61.977 MB
20:12:00.251 Does not support texturing from AGP memory.
20:12:00.341 Opening Direct3D window succeeded.
20:12:00.351 Closing Direct3D window....
20:12:00.701 ... Direct3D window closed.
20:12:00.701 Opening Direct3D window at 640x480 at 32 bit for cutscenes...
20:12:01.122 Opening Direct3D window for cutscenes succeeded.
20:12:01.122 In Direct3DPlayCutscene
20:12:01.132 About to play bink file
20:12:02.213 In Direct3DPlayCutscene
20:12:02.223 About to play bink file
20:12:02.724 Closing Direct3D window....
20:12:02.724 ... Direct3D window closed.
20:12:02.724 Opening Direct3D window at 800x600...
20:12:03.185 Texture Memory Total= 62.897 MB, Free= 61.977 MB
20:12:03.185 Local Total= 62.897 MB, Free= 61.977 MB
20:12:03.185 Does not support texturing from AGP memory.
20:12:03.275 Opening Direct3D window succeeded.
20:12:16.224 Storing Realm List.
20:12:19.168 [D2MULTI] Start entering at 37427888
20:12:19.959 [D2MULTI] Finish entering at 37428679. Elapsed: 791
20:13:07.698 Closing Direct3D window....
20:13:07.798 ... Direct3D window closed.
20:13:17.502 Opening Direct3D window at 800x600...
20:13:17.512 Texture Memory Total= 62.897 MB, Free= 61.977 MB
20:13:17.512 Local Total= 62.897 MB, Free= 61.977 MB
20:13:17.512 Does not support texturing from AGP memory.
20:13:17.612 Opening Direct3D window succeeded.
20:14:15.004 Closing Direct3D window....
20:14:15.145 ... Direct3D window closed.
20:14:41.242 Opening Direct3D window at 800x600...
20:14:41.252 Texture Memory Total= 62.897 MB, Free= 61.977 MB
20:14:41.252 Local Total= 62.897 MB, Free= 61.977 MB
20:14:41.252 Does not support texturing from AGP memory.
20:14:41.352 Opening Direct3D window succeeded.
20:14:57.155 Closing Direct3D window....
20:14:57.265 ... Direct3D window closed.
20:18:20.588 Opening Direct3D window at 800x600...
20:18:20.598 Texture Memory Total= 62.897 MB, Free= 61.977 MB
20:18:20.598 Local Total= 62.897 MB, Free= 61.977 MB
20:18:20.598 Does not support texturing from AGP memory.
20:18:20.698 Opening Direct3D window succeeded.
20:18:23.782 Closing Direct3D window....
20:18:23.912 ... Direct3D window closed.
20:19:15.797 Opening Direct3D window at 800x600...
20:19:15.807 Texture Memory Total= 62.897 MB, Free= 61.977 MB
20:19:15.807 Local Total= 62.897 MB, Free= 61.977 MB
20:19:15.807 Does not support texturing from AGP memory.
20:19:15.917 Opening Direct3D window succeeded.
20:19:21.145 Closing Direct3D window....
20:19:21.916 ... Direct3D window closed.
20:22:39.650 Opening Direct3D window at 800x600...
20:22:42.013 Texture Memory Total= 62.897 MB, Free= 61.977 MB
20:22:42.013 Local Total= 62.897 MB, Free= 61.977 MB
20:22:42.013 Does not support texturing from AGP memory.
20:22:46.350 Opening Direct3D window succeeded.
20:22:54.982 Closing Direct3D window....
20:22:55.343 ... Direct3D window closed.
I dunno if that helps, but you ask for it all the time so I'll give it now. But any advise would be appreciated.


