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*SOLVED*
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Some of my spells have a "cast time" due to animations etc. During this moment i will make the player not able to move the hero for 1 second or similiar.
My first idéa was Locust, but it will be annoying to the gameplay if the hero get's de-selected everytime they cast their ultimate spell.
My second thought was to temporarily set their movementspeed to 0, but the hero could still move. Only slower.
I've looked trho the trigger-actions but can't find any good.
.
********
*SOLVED*
********
Some of my spells have a "cast time" due to animations etc. During this moment i will make the player not able to move the hero for 1 second or similiar.
My first idéa was Locust, but it will be annoying to the gameplay if the hero get's de-selected everytime they cast their ultimate spell.
My second thought was to temporarily set their movementspeed to 0, but the hero could still move. Only slower.
I've looked trho the trigger-actions but can't find any good.