Husky
Local Lurker
- Reaction score
- 119
Hi,
The title is pretty self explanitory, but here's more detials:
Question Number 1:
I want it so that you can only build certain buildings on a certain piece of terrain E.G: Only on snow, not on grass or dirt etc. (Fixed)
Question Number 2:
Another thing I want is that you can only build a certain building within a certain range of a terrain type (like above), but not "exactly on" the terrain.
I could also subsitute the type of teerrain for regions (build building within range of region etc.)
Question Number 3:
Is it possible to make it so that a certain item can only be destroyed by a unit holding a certain item.
Would something like this work?
Thanks in advance,
-Husky
The title is pretty self explanitory, but here's more detials:
Question Number 1:
I want it so that you can only build certain buildings on a certain piece of terrain E.G: Only on snow, not on grass or dirt etc. (Fixed)
Question Number 2:
Another thing I want is that you can only build a certain building within a certain range of a terrain type (like above), but not "exactly on" the terrain.
I could also subsitute the type of teerrain for regions (build building within range of region etc.)
Question Number 3:
Is it possible to make it so that a certain item can only be destroyed by a unit holding a certain item.
Would something like this work?
Code:
Events:
An object is attack (or) A unit attacks an object.
Conditions:
Item is Equal to *Item*
Unit has *item* equal to true
Actions:
Wait 3 seconds
Destroy Triggering Item
-Husky


