Make missile detonate upon impact of a wall

Discussion in 'Starcraft 2 (SC2) Editor Help' started by Ancanus, May 4, 2010.

  1. Advice D.

    Advice D. New Member

    Ratings:
    +11 / 0 / -0
    If I planned on leaving the realm of the Data Editor, I'd have a triggered solution better than an invisible cliff-checking missile. I'll try coding a proof-of-concept map later.
     
  2. Ancanus

    Ancanus [ancanus@TheHelper.net]# _

    Ratings:
    +54 / 0 / -0
    How about using Location Pathable as a validator? I'm trying to use it, but I do not know how to obtain the negation of a validator.
     

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