Solu9
You can change this now in User CP.
- Reaction score
- 216
SOLVED
Ill post both my triggers. The first will create a Circle of Power at region "Star top". What I want it to turn the second trigger on when the Circle of Power has been created. If this includes the use of Hashtable please explain how to use it since I have no idea how it works.
This trigger creates the Circle of Power.
And this trigger is supposed to work ONLY when the above trigger has been activated.
Hope you can help.
Ill post both my triggers. The first will create a Circle of Power at region "Star top". What I want it to turn the second trigger on when the Circle of Power has been created. If this includes the use of Hashtable please explain how to use it since I have no idea how it works.
This trigger creates the Circle of Power.
Trigger:
- Obelisk active 5
- Events
- Unit - A unit owned by Player 12 (Brown) Begins casting an ability
- Conditions
- ((Ability being cast) Equal to Search ) and ((Number of units in (Units in Obelisk active 5 <gen>)) Greater than or equal to 1)
- Actions
- Unit - Create 1 Circle of Power (large) for Neutral Passive at (Center of Star top <gen>) facing Default building facing degrees
- Events
And this trigger is supposed to work ONLY when the above trigger has been activated.
Trigger:
- Star top use
- Events
- Unit - A unit enters Star top <gen>
- Conditions
- (Entering unit) Equal to Unknown Bellor the Guardian 0011 <gen>
- Actions
- Special Effect - Create a special effect at (Position of (Entering unit)) using Abilities\Spells\Human\ThunderClap\ThunderClapCaster.mdl
- Unit - Cause Unknown Bellor the Guardian 0011 <gen> to damage Unknown Bellor the Guardian 0011 <gen>, dealing 90.00 damage of attack type Magic and damage type Magic
- Unit - Pause Unknown Bellor the Guardian 0011 <gen>
- Wait 2.00 seconds
- Unit - Unpause Unknown Bellor the Guardian 0011 <gen>
- Trigger - Turn off (This trigger)
- Events
Hope you can help.