Make trigger turn on another trigger

Solu9

You can change this now in User CP.
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216
SOLVED


Ill post both my triggers. The first will create a Circle of Power at region "Star top". What I want it to turn the second trigger on when the Circle of Power has been created. If this includes the use of Hashtable please explain how to use it since I have no idea how it works.

This trigger creates the Circle of Power.

Trigger:
  • Obelisk active 5
    • Events
      • Unit - A unit owned by Player 12 (Brown) Begins casting an ability
    • Conditions
      • ((Ability being cast) Equal to Search ) and ((Number of units in (Units in Obelisk active 5 <gen>)) Greater than or equal to 1)
    • Actions
      • Unit - Create 1 Circle of Power (large) for Neutral Passive at (Center of Star top <gen>) facing Default building facing degrees


And this trigger is supposed to work ONLY when the above trigger has been activated.

Trigger:
  • Star top use
    • Events
      • Unit - A unit enters Star top <gen>
    • Conditions
      • (Entering unit) Equal to Unknown Bellor the Guardian 0011 <gen>
    • Actions
      • Special Effect - Create a special effect at (Position of (Entering unit)) using Abilities\Spells\Human\ThunderClap\ThunderClapCaster.mdl
      • Unit - Cause Unknown Bellor the Guardian 0011 <gen> to damage Unknown Bellor the Guardian 0011 <gen>, dealing 90.00 damage of attack type Magic and damage type Magic
      • Unit - Pause Unknown Bellor the Guardian 0011 <gen>
      • Wait 2.00 seconds
      • Unit - Unpause Unknown Bellor the Guardian 0011 <gen>
      • Trigger - Turn off (This trigger)


Hope you can help.
 

TomTTT

New Member
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44
Thats pretty easy. You can just make a Bolean variable, and set it to True when Obelisk active 5 triggers.
Then at Star top use, at condition put this bolean variable.
 

WildTurkey

Previously known as giv_me_rep
Reaction score
88
you make the second trigger off by default, then put the action: trigger - Turn on (the second trigger) at the end of the first trigger.
Pretty easy :)

Giv_me_rep <-- That's a hint
 

WildTurkey

Previously known as giv_me_rep
Reaction score
88
Thats pretty easy. You can just make a Bolean variable, and set it to True when Obelisk active 5 triggers.
Then at Star top use, at condition put this bolean variable.
he's probably right i just dont see why you would need to?
 
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