Make unit only attack on command

Leazy

You can change this now in User CP.
Hello!

I was wondering if anyone got a clever way of making a unit only attack when I order it to attack something? I used worker classification, but that will make the unit defend itself once attacked by other worker-classified units. I do not want that. Any ideas? Thanks in advance :)
 

duderock101

Check out my 2 Player Co-op RPG!
Will the 'Stop' order force the units to stand still when enemies are nearby + when being attacked? If so, perhaps force the units in question to Stop when no action is given?
 

Leazy

You can change this now in User CP.
Set the Acquisition Range to zero.
Thanks for the help, but the range actually had to be set to 1 for this to work, if it was at zero they would attack as if they had regular acquisition range :)
Edit: Units will still aid allies, and if attacked they will defend themselves. Any tips on how to solve this?
 

Leazy

You can change this now in User CP.
I don't really have the time for that, this is just a hobby of mine I like to do now and then
 

Accname

2D-Graphics enthusiast
Well then there is probably no way for you to make this work. There is only so much you can configure the wc3 engine, its fairly rigid.
 
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