Making 2 Heros of same type with diff Texture

  • Thread starter Thread starter Sat_2k3
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Sat_2k3

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I was wondering if it's possible to have two spell breaker hero with different textures, because when you import a texture, you can overide the texture once. So that it'll automatically load that texture when the map is loaded. Basically I just wanna make a spell like Metamorph that'll change the hero texture when used or change into the same unit again with a diff texture
 
Make a custom hero and use your custom skin, and have that be the unit the Metamorphosis turns your hero into. You may have to change the name of the hero type.
 
But if I did that, both units would still have the same skin wouldn't they? (cause they both will have the same base unit).

like in Tides of bloods, the sacred cow hero changes texture when it morphs in a Red bull
 
Yup, I lied. Sorry.

You'd have to extract the .mdl file of the unit you want to use and then re-import it as a custom unit. That way, the game would use different skins for each model.

There's a tutorial on how to do this at wc3campaigns.com. I'll post the link if I can find it.
 
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